Interactive Watercolor Animations
Author(s): Thomas Luft, Oliver Deussen.
Proceedings: 13th Pacific Conference on Computer Graphics and Applications (PG'05), Macau, October 12-14th,
2005.
[BibTeX]
Abstract:
We present algorithms that produce a natural watercolor appearance of 3D-scenes and render them in realtime. Our approach imitates the most important natural effects of watercolor and incorporates two essential painting techniques: the wet-in-wet and the wet-on-dry painting. We apply our technique to different scenes, and show how to segment and abstract the content.