Non-Photorealistic Computer Graphics Library

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Found 10 item(s) authored by "William Baxter" .

Proceedings A Versatile Interactive 3D Brush Model
William Baxter, Ming C. Lin.
12th Pacific Conference on Computer Graphics and Applications (PG'04), October, 2004. [BibTeX]

Article A Viscous Paint Model for Interactive Applications
William Baxter, Yuanxin Liu, Ming C. Lin.
The Computer Animation and Social Agents Conference (CASA), Vol. 15, No. 3-4, pp. 433--441, July, 2004. [BibTeX]

Article A viscous paint model for interactive applications
William Baxter, Yuanxin Liu, Ming C. Lin.
Computer Animation and Virtual Worlds, Vol. 15, No. 3-4, pp. 433--441, July, 2004. [BibTeX]

Proceedings DAB: Interactive Haptic Painting with 3D Virtual Brushes

Author(s): William Baxter, Vincent Scheib, Ming C. Lin, Dinesh Manocha.
Proceedings: SIGGRAPH 2001, Computer Graphics Proceedings, Eugene Fiume, pp. 461--468, ACM Press / ACM SIGGRAPH, 2001.
[BibTeX] Find this paper on Google

Abstract:
We present a novel painting system with an intuitive haptic interface, which serves as an expressive vehicle for interactively creating painterly works. We introduce a deformable, 3D brush model, which gives the user natural control of complex brush strokes. The force feedback enhances the sense of realism and provides tactile cues that enable the user to better manipulate the paint brush. We have also developed a bidirectional, two-layer paint model that, combined with a palette interface, enables easy loading of complex blends onto our 3D virtual brushes to generate interesting paint effects on the canvas. The resulting system, DAB, provides the user with an artistic setting, which is conceptually equivalent to a real-world painting environment. Several users have tested DAB and were able to start creating original art work within minutes.


Proceedings IMPaSTo - A Realistic, Interactive Model for Paint
William Baxter, Jeremy Wendt, Ming C. Lin.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), pp. 45--56, June, 2004. [BibTeX]

Article Locally Controllable Stylized Shading
Hideki Todo, Ken-ichi Anjyo, William Baxter, Takeo Igarashi.
ACM Transactions on Graphics, Vol. 26, No. 3, pp. 17:1--17:7, 2007. [BibTeX]

Article N-way morphing for 2D animation
William Baxter, Pascal Barla, Ken Anjyo.
Computer Animation and Virtual Worlds, Vol. 20, No. 2-3, pp. 79--87, 2009. [BibTeX]

Article Physically based virtual painting
Ming C. Lin, William Baxter, Vincent Scheib, Jeremy Wendt.
Communications of the ACM - Interactive immersion in 3D graphics, Vol. 47, No. 8, pp. 40--47, August, 2004. [BibTeX]

PhD Thesis Physically-Based Modeling Techniques for Interactive Digital Painting
William Baxter.
University of North Carolina, Department of Computer Science, 2004. [BibTeX]

Proceedings Tweakable Light and Shade for Cartoon Animation
Ken Anjyo, Shuhei Wemler, William Baxter.
NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 133--139, New York, NY, USA, ACM Press, 2006. [BibTeX]

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