Animating Chinese Paintings Through Stroke-Based Decomposition
Songhua Xu, Ying-Qing Xu, Sing Bing Kang, David H. Salesin, Yunhe Pan, Heung-Yeung Shum.
ACM Transactions on Graphics, Vol. 25, No. 2, pp. 239--267,
2006. [BibTeX]
Artistic Image Generation by Deviation Mapping
Liu Wenyin, Xin Tong, Ying-Qing Xu, Heung-Yeung Shum, Zhong Hua.
International Journal of Image and Graphics, Vol. 1, No. 4, November,
2001. [BibTeX]
Color Sketch Generation
Fang Wen, Qing Luan, Lin Liang, Ying-Qing Xu, Heung-Yeung Shum.
NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 47--54, New York, NY, USA, ACM Press,
2006. [BibTeX]
Example-based Automatic Portraiture
Hong Chen, Lin Liang, Ying-Qing Xu, Heung-Yeung Shum, Nan-Ning Zheng.
The 5th Asian Conference on Computer Vision (ACCV2002), Melbourne, Australia, 23–25 January,
2002. [BibTeX]
Example-Based Caricature Generation with Exaggeration
Lin Liang, Hong Chen, Ying-Qing Xu, Heung-Yeung Shum.
10th Pacific Conference on Computer Graphics and Applications (PG'02), pp. 386, October 09 - 11,
2002. [BibTeX]
Example-Based Composite Sketching of Human Portraits
Author(s): Hong Chen, Ziqiang Liu, Chuck Rose, Ying-Qing Xu, Heung-Yeung Shum, David H. Salesin.
Proceedings: 3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04),
2004.
[BibTeX]
Abstract:
Creating a portrait in the style of a particular artistic tradition or a
particular artist is a difficult problem. Elusive to codify algorithmically,
the nebulous qualities which combine to form artwork are
often well captured using example-based approaches. These methods
place the artist in the process, often during system training, in
the hope that their talents may be tapped.
Example based methods do not make this problem easy, however.
Examples are precious, so training sets are small, reducing
the number of techniques which may be employed. We propose a
system which combines two separate but similar subsystems, one
for the face and another for the hair, each of which employs a
global and a local model. Facial exaggeration to achieve the desired
stylistic look is handled during the global face phase. Each subsystem
uses a divide-and-conquer approach, but while the face subsystem
decomposes into separable subproblems for the eyes, mouth,
nose, etc., the hair needs to be subdivided in a relatively arbitrary
way, making the hair subproblem decomposition an important step
which must be handled carefully with a structured model and a detailed
model.
Example-based Facial Sketch Generation with Non-parametric Sampling
Hong Chen, Ying-Qing Xu, Heung-Yeung Shum, Song-Chun Zhu, Nan-Ning Zheng.
International Conference on Computer Vision 2001 (ICCV'2001), pp. 433--438,
2001. [BibTeX]
Free-form Video Tooning Deformation
Jue Wang, Ying-Qing Xu, Michael F. Cohen.
Poster on SCA2004,
2004. [BibTeX]
PicToon: A Personalized Image-based Cartoon System
Hong Chen, Lin Liang, Yan Li, Ying-Qing Xu, Heung-Yeung Shum.
Proceedings of the tenth ACM international conference on Multimedia (MULTIMEDIA '02), pp. 171--178, December,
2002. [BibTeX]
Simulating Artistic Brushstrokes Using Interval Splines
Sara L. Su, Ying-Qing Xu, Heung-Yeung Shum, Falai Chen.
Proceedings of CGIM 2002, Kauai, HI, August,
2002. [BibTeX]