Non-Photorealistic Computer Graphics Library

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Found 6 item(s) authored by "Yunhe Pan" Find Author on Google.

Article A Solid Model Based Virtual Hairy Brush
Songhua Xu, Min Tang, Francis Lau, Yunhe Pan.
Computer Graphics Forum, Vol. 21, No. 3, September, 2002. [BibTeX]

Article Advanced Design for a Realistic Virtual Brush
Songhua Xu, Francis Lau, Feng Tang, Yunhe Pan.
Computer Graphics Forum, Vol. 22, No. 3, pp. 533--542, September, 2003. [BibTeX]

Article Animating Chinese Paintings Through Stroke-Based Decomposition
Songhua Xu, Ying-Qing Xu, Sing Bing Kang, David H. Salesin, Yunhe Pan, Heung-Yeung Shum.
ACM Transactions on Graphics, Vol. 25, No. 2, pp. 239--267, 2006. [BibTeX]

Article Automatic Generation of Artistic Chinese Calligraphy
Songhua Xu, Francis Lau, William K. Cheung, Yunhe Pan.
IEEE Intelligent Systems, Vol. 20, No. 3, pp. 32--39, May/June, 2005. [BibTeX]

Proceedings Technical Illustration Based on Human-Like Approach

Author(s): Weidong Geng, Monika Fleischmann, Hongfeng Yu, Yunhe Pan.
Proceedings: Computer Graphics International (CGI'01), pp. 0343, Hong Kong, China, July 03 - 06, 2001.
[BibTeX] Find this paper on Google

In this paper, we present a human-like non-photorealistic rendering approach. A typical process of how human engineers learn to paint technical illustration is as follows: At first they are trained on how to paint separate primitives such as cubes and spheres, and accordingly accumulate the empirical drawing principles and skills during their continuous practices, and finally they can freely express complicated shapes and engineering information in their illustrations by composing the related primitives' drawings. We manage to mimic this human-like approach by embedding established illustration rules into primitives' lighting models and its drawing algorithms, and implement it in an illustration system-RETOUCH.

Article Virtual hairy brush for painterly rendering
Songhua Xu, Min Tang, Francis Lau, Yunhe Pan.
Graphical Models, Vol. 66, No. 5, pp. 263--302, September, 2004. [BibTeX]

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