A new form of traditional art: visual simulation of Chinese shadow play
Author(s): Yi-Bo Zhu, Chen-Jia Li, I. Fan Shen, Kwan-Liu Ma, Aleksander Stompel.
Proceedings: SIGGRAPH 2003, Sketches & applications,
2003.
[BibTeX]
Abstract:
This sketch presents a set of techniques developed for the simulation
of Chinese Shadow Play. The objective is to turn traditional
shadow shows into electronic forms such that they become more
accessible and be preserved. Computer models of the puppets are
created in a semiautomatic process. To correctly capture the gleaming
shadowing effect, a rendering technique based on the photon
mapping method [Jensen 2001] has been developed. Our initial effort
has resulted in an animation that is composed of excerpts of a
famous Chinese folk story. In the animation, lighting effects and
delicate motions close to a real show are featured.
Expressive Line Selection by Example
Erik Lum, Kwan-Liu Ma.
13th Pacific Conference on Computer Graphics and Applications (PG'05),
2005. [BibTeX]
Hardware-Accelerated Parallel Non-Photorealistic Volume Rendering
Erik Lum, Kwan-Liu Ma.
2nd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'02), Annecy, France, June 3-5,
2002. [BibTeX]
Illustrative Rendering Techniques for Visualization: Future of Visualization or Just Another Technique?
Dirk Bartz, Hans Hagen, Victoria Interrante, Kwan-Liu Ma, Bernhard Preim.
Proceedings of the IEEE Visualization 2005 October 23-28, Minneapolis, MN, USA (VIS'05), pp. 715--718, Los Alamitos, CA, USA, IEEE Computer Society,
2005. [BibTeX]
Non-Photorealistic Rendering using Watercolor Inspired Textures and Illumination
Erik Lum, Kwan-Liu Ma.
9th Pacific Conference on Computer Graphics and Applications (PG'01), October 16-18,
2001. [BibTeX]
Rendering Complexity in Computer-Generated Pen-and-Ink Illustrations
Brett Wilson, Kwan-Liu Ma.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), pp. 129--137,
2004. [BibTeX]
Visualization of Multidimensional, Multivariate Volume Data Using Hardware-Accelerated Non-Photorealistic Rendering Techniques
Aleksander Stompel, Erik Lum, Kwan-Liu Ma.
10th Pacific Conference on Computer Graphics and Applications (PG'02), pp. 394, Tsinghua University, Beijing, October 09 - 11,
2002. [BibTeX]