A Framework for Non-Realistic Projections
Jonathan Levene.
Massachusetts Institute of Technology, May,
1998. [BibTeX]
A shader based approach to painterly rendering
Kaushik Pal.
Texas A&M University,
2004. [BibTeX]
Apparent ridges for line drawing
Tilke Judd.
Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science,
2007. [BibTeX]
Applying Color Science to Computer Graphics
Kenneth Paul Fishkin.
Berkeley Computer Graphics Laboratory, University of California,
1982. [BibTeX]
Artisic Vision: Automatic Digital Painting Using Computer Vision Algorithms
Bruce Gooch.
University of Utah, May,
2001. [BibTeX]
Artistic Rendering with Graphics Shaders
Author(s): Lukas Lang.
Master Thesis: Eastern Michigan University, Department of Computer Science, April,
2010.
[BibTeX]
Abstract:
Artistic rendering is a field in computer graphics, which creates a variety of graphical
styles and presentations instead of photo realism.
The goal of this research study is to develop an universal artistic rendering technique
for any arbitrary 3D model. Those non-photorealistic rendering techniques should
be easy to apply in other computer graphics application such as games, or any kind
of visualization.
Automatic Rendering of 3D Animal Models in Chinese Painting Style
Jun-Wei Yeh.
National Taiwan University,
2002. [BibTeX]
Computational expressionism : a study of drawing with computation
Joanna Maria Berzowska.
Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, February,
1999. [BibTeX]
Expressive Painterly Rendering Through Image Processing
Jason Douglas Waltman.
School of Computing, University of Utah, May,
2004. [BibTeX]
Image Segmentation for Stylized Non-Photorealistic Rendering and Animation
Alexander Kolliopoulos.
University of Toronto, April,
2005. [BibTeX]