Non-Photorealistic Computer Graphics Library

[ home · search · about · links · contact · rss ] [ submit bibtex ] [ BookCite · NPR Books ]

User:

Pass:

Found 103 item(s) authored in "2003".
Pages [11]: Previous Page [5] [6] [7] [8] [9] [10] [11] Next Page

Proceedings Rendering Artistic and Believable Trees for Cartoon Animation

Author(s): Fabian Di Fiore, William Van Haevre, Frank Van Reeth.
Proceedings: Computer Graphics International (CGI'03), pp. 144, Tokyo, Japan, July 09 - 11, 2003.
[BibTeX] Find this paper on Google

Abstract:
We present a novel approach to design artistic and believable trees in a cartoon-like style, which can be rendered by an animated camera to produce a convincing 3D-like experience. While computer assisted traditional animation is able to generate the desired effects, this approach still depends too much on the creation of many hand drawn images. Existing approaches fully depending on 3D geometries, on the other hand, give little artistic freedom and have difficulties to avoid artifacts popping up in successive frames. In order to provide good solutions to these difficulties, we present a hybrid (2.5D) framework, combining the advantages of both 2D and 3D approaches. From an underlying 3D geometry we get the necessary information to obtain an acceptable level of 3D behavior and a good frame-to-frame coherence. In the same framework, 2D artistic input is employed to obtain any desired ‘look’, both of the rendering and of the animation.

Proceedings Rendering optimisations for stylised sketching
Holger Winnemöller, Shaun Bangay.
2nd International Conference on Computer Graphics, Virtual Reality and Visualisation in Africa (AFRIGRAPH'03), pp. 117--122, Cape Town, South Africa, 2003. [BibTeX]

Proceedings Sable: a painterly renderer for film animation
Daniel Teece.
SIGGRAPH 2003 conference on Sketches & applications, 2003. [BibTeX]

Proceedings Segmentation of Black-and-White Cartoons
Daniel Sýkora, Jan Buriánek, Jiří Žára.
19th Spring Conference on Computer Graphics (SCCG'03), pp. 223--230, Budmerice, Slovakia, April, 2003. [BibTeX]

Proceedings Simulating Wax Crayons
Dave Rudolf, David Mould, Eric Neufeld.
11th Pacific Conference on Computer Graphics and Applications (PG'03), 2003. [BibTeX]

Proceedings Simulation of sparkling and depth effect in paints
Roman Durikovic, William L. Martens.
Proceedings of the 19th ACM Spring Conference on Computer Graphics - SCCG2003, K.I. Joy and L. Szirmay-Kalos, pp. 207--213, Budmerice, Slovakia, 2003. [BibTeX]

Proceedings Sketchy drawings: a hardware-accelerated approach for real-time non-photorealistic rendering
Marc Nienhaus, Jürgen Döllner.
SIGGRAPH 2003 conference on Sketches & applications, 2003. [BibTeX]

Technical Report Stroke Surfaces: A Spatio-temporal Framework for Temporally Coherent Non-photorealistic Animations
John P. Collomosse, D. Rowntree, Peter M. Hall.
University of Bath, No. CSBU 2003-01, June, 2003. [BibTeX]

Article Stylized Highlights for Cartoon Rendering and Animation
Ken Anjyo, Katsuaki Hiramitsu.
IEEE Computer Graphics and Applications, pp. 54-61, 2003. [BibTeX]

Proceedings Stylizing Motion with Drawings
Yan Li, Michael Gleicher, Ying-Qing Xu, Heung-Yeung Shum.
Proceedings of 2003 Symposium on Computer Animation, July, 2003. [BibTeX]

Visitors: 191968