Teaching Non-Photorealistic Animation and Rendering
Thomas Strothotte, Stefan Schlechtweg.
1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 109, Annecy, France, June 05 - 07,
2000. [BibTeX]
The Computer-Visualistik-Raum: veritable and inexpensive presentation of a virtual reconstruction
Bert Freudenberg, Maic Masuch, Niklas Röber, Thomas Strothotte.
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage (VAST '01), pp. 97--102,
2001. [BibTeX]
Using a 3D Puzzle as a Metaphor for Learning Spatial Relations
Felix Ritter, Bernhard Preim, Oliver Deussen, Thomas Strothotte.
Graphics Interface (GI'00), Montreal, 15-17 May,
2000. [BibTeX]
Visualising Ancient Architecture using Animated Line Drawings
Author(s): Maic Masuch, Thomas Strothotte.
Proceedings: Proceedings of the International Conference on Information Visualisation '98, IEEE Computer Society Press,
1998.
[BibTeX]
Abstract:
We present a visualisation of an medieval palace as an application for a new rendering and animation tool which is capable of rendering images in the style of line drawings. In contrast to other systems, we are able to generate frame-to-frame coherent line drawings in order to render an animation. The application of this presentation illustrates the
capabilities of animated line drawings and makes use of different drawing techniques such as simplifying a scene and emphasising important objects.
Visualizing Knowledge about Virtual Reconstructions of Ancient Architecture
Thomas Strothotte, Maic Masuch, Tobias Isenberg.
Computer Graphics International (CGI'99), pp. 36--43, Canmore, Alberta, Canada,
1999. [BibTeX]
Walk-Through Illustrations: Frame-Coherent Pen-and-Ink Style in a Game Engine
Bert Freudenberg, Maic Masuch, Thomas Strothotte.
Computer Graphics Forum (EG'01), Vol. 20, No. 3, pp. 184--191,
2001. [BibTeX]