Non-Photorealistic Computer Graphics Library

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Found 198 item(s) of type "Article".
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Article Beyond Stippling - Methods for Distributing Objects on the Plane
Stefan Hiller, Heino Hellwig, Oliver Deussen.
Computer Graphics Forum, Vol. 22, No. 3, September, 2003. [BibTeX]

Article Capturing and Re-Using Rendition Styles for Non-Photorealistic Rendering
Jörg Hamel, Thomas Strothotte.
Computer Graphics Forum, Vol. 18, No. 3, 1999. [BibTeX]

Article Character Animation Creation using Hand-drawn Sketches
Bing-Yu Chen, Yutaka Ono, Tomoyuki Nishita.
The Visual Computer, Vol. 21, No. 8-10, pp. 551--558, 2005. [BibTeX]

Article Charcoal Sketching: Returning Control to the Artist
Teresa W. Bleser, John L. Sibert, J. Patrick McGee.
ACM Transactions on Graphics, Vol. 7, No. 1, pp. 76--81, January, 1988. [BibTeX]

Article Coherent stylized silhouettes
Robert D. Kalnins, Philip L. Davidson, Lee Markosian, Adam Finkelstein.
ACM Transactions on Graphics, Vol. 22, No. 3, pp. 856--861, July, 2003. [BibTeX]

Article Color juxtaposition for pointillism based on an artistic color model and a statistical analysis
Sanghyun Seo, Kyunghyun Yoon.
The Visual Computer, Vol. 26, No. 6, pp. 421--431, 2010. [BibTeX]

Article Colorization of Black-and-White Cartoons
Daniel Sýkora, Jan Buriánek, Jiří Žára.
Image and Vision Computing, Vol. 23, No. 9, pp. 767-782, September, 2005. [BibTeX]

Article Computer aided generation of stylized maps

Author(s): Neeharika Adabala, Manik Varma, Kentaro Toyama.
Article: Computer Animation and Virtual Worlds, Vol. 18, No. 2, pp. 133--140, 2007.
[BibTeX] [DOI] Find this paper on Google

Abstract:
Geographic maps have existed from early stages of human civilization. Various styles of visualizing the geographic information have evolved depending on the nature of information and the technology available for visualization. This has led to innumerable map styles. In this work we develop a technique to create maps by combining two-dimensional and three-dimensions information such that the resulting maps are both functional and aesthetically appealing. Our technique requires geographical information in vector form and aerial images as inputs. We use computer vision based approaches and user de?ned inputs to augment the vector data with information that

Article Computer Art
Carl Machover.
IEEE COMPUTER GRAPHICS AND APPLICATIONS, Vol. 15, No. 3, pp. 19--23, May, 1995. [BibTeX]

Article Computer Art from Numerical Methods
Mieczyslaw Szyszkowicz.
Computer Graphics Forum, Vol. 10, No. 3, pp. 255--259, 1991. [BibTeX]

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