Isophote Distance: A Shading Approach to Artistic Stroke Thickness
Todd Goodwin, Ian Vollick, Aaron Hertzmann.
NPAR '07: Proceedings of the 5th international symposium on Non-photorealistic animation and rendering, pp. 53--62, New York, NY, USA, ACM,
2007. [BibTeX]
Locally Controllable Stylized Shading
Hideki Todo, Ken-ichi Anjyo, William Baxter, Takeo Igarashi.
ACM Transactions on Graphics, Vol. 26, No. 3, pp. 17:1--17:7,
2007. [BibTeX]
Making Digital Painting Organic
Author(s): Nelson Siu-Hang Chu.
PhD Thesis: Hong Kong University of Science and Technology, August,
2007.
[BibTeX]
Abstract:
In this thesis I present physically-based techniques for building real-time digital painting
tools. In particular, I focus on two components that are most needed in existing paint
systems: 3D brush modeling and water-based paint simulation. A 3D deformable brush
model is crucial in generating organic brush strokes. When paired with a proper input
device, such a brush model also allows true-to-life control of stroke creation because
users can see how the brush deforms in response to their manipulation while painting.
Existing paint programs do simulate various paint media including charcoal, oil,
and watercolor. However, water-based media like Eastern ink and Western watercolor
are the most unsatisfactory due to their inability to produce natural-looking marks,
especially those with flow effects. In the second part of my thesis, I present a technique
based on a relatively new computational fluid dynamics method called Lattice
Boltzmann to simulate water-based paint media. Many of the existing real-world artistic
effects as well as novel ones are achievable with this approach.
Mixed Media Painting and Portraiture
Stephen Brooks.
IEEE Transactions on Visualization and Computer Graphics, Vol. 13, No. 5, pp. 1041--1054,
2007. [BibTeX]
Non-Photorealistic Rendering in Customizable Styles for Mobile Collaboration
Rong-Qin Chen, Min Tang, Jin-Xiang Dong.
11th International Conference on Computer Supported Cooperative Work in Design (CSCWD 2007), pp. 139--144,
2007. [BibTeX]
Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach
Steve DiPaola.
In Proc SPIE: Human Vision and Imaging, Int. Society for Optical Engineering, Bernice E. Rogowitz and Thrasyvoulos N. Pappas and Scott J. Daly, Vol. 6492, SPIE,
2007. [BibTeX]
Realization of Seurat's pointillism via non-photorealistic rendering
Chuan-Kai Yang, Hui-Lin Yang.
The Visual Computer, Vol. 24, No. 5, pp. 303--322,
2007. [BibTeX]
Ribbons: A representation for point clouds
Adam Runions, Faramarz Samavati, Przemyslaw Prusinkiewicz.
The Visual Computer, Vol. 23, No. 9--11, pp. 945--954, September,
2007. [BibTeX]
RTcams: A New Perspective on Nonphotorealistic Rendering from Photographs
Peter M. Hall, John P. Collomosse, Yi-Zhe Song, Peiyi Shen, Chuan Li.
IEEE Transactions on Visualization and Computer Graphics, Vol. 13, No. 5, pp. 966--979, Sept.-Oct.,
2007. [BibTeX]
Stylized Rendering for Anatomic Visualization
Tong-Yee Lee, Chung-Ren Yan, Ming-Te Chi.
Computing in Science and Engineering, Vol. 9, No. 1, pp. 13--19, January/February,
2007. [BibTeX]