Non-Photorealistic Computer Graphics Library

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Found 14 item(s) authored by "Aaron Hertzmann" .
Pages [2]: Previous Page [1] [2]

Technical Report Paint by Relaxation
Aaron Hertzmann.
NYU CS, No. 2000-801, 2001. [BibTeX]

Proceedings Painterly Rendering for Video and Interaction
Aaron Hertzmann, Ken Perlin.
1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 7--12, Annecy, France, June 5-7, 2000. [BibTeX]

Proceedings Painterly Rendering with Curved Brush Strokes of Multiple Sizes
Aaron Hertzmann.
SIGGRAPH 98 Conference Proceedings, pp. 453--460, Orlando, Florida, July, 1998. [BibTeX]

Proceedings Segmentation-Based 3D Artistic Rendering

Author(s): Alexander Kolliopoulos, Jack M. Wang, Aaron Hertzmann.
Proceedings: Eurographics Symposium on Rendering (EGSR'06), pp. 361--370, 2006.
[BibTeX] [DOI] Find this paper on Google

Abstract:
This paper introduces segmentation-based 3D non-photorealistic rendering, in which 3D scenes are rendered as a collection of 2D image segments. Segments abstract out unnecessary detail and provide a basis for defining new rendering styles. These segments are computed by a spectral clustering algorithm that can incorporate 3D information, including depth, user-defined importance, and object grouping information. Temporally coherent animation sequences are created by biasing adjacent frames to have similar segmentations. We describe algorithms for rendering segments in styles inspired by a number of hand-painted images.


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