Painterly Rendering for Video and Interaction
Author(s): Aaron Hertzmann, Ken Perlin.
Proceedings: 1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 7--12, Annecy, France, June 5-7,
2000.
[BibTeX]
Abstract:
We present new methods for painterly video processing.
Based on our earlier still image processing technique, we
“paint over” successive frames of animation, applying paint
only in regions where the source video is changing. Image
regions with minimal changes, such as due to video noise,
are also left alone, using a simple difference masking technique.
Optionally, brush strokes may be warped between
frames using computed or procedural optical flow.
These methods produce video with a novel visual style
distinct from previously demonstrated algorithms. Without
optical flow, the video gives the effect of a painting that has
been repeatedly updated and photographed, similar to painton-
glass animation. We feel that this gives a subjective impression
of the work of a human hand. With optical flow, the
painting surface flows and deforms to follow the shape of the
world.
We have constructed an interactive painting exhibit, in
which a painting is continually updated. Viewers have found
this to be a compelling experience, suggesting the promise
of non-photorealistic rendering for creating compelling interactive
visual experiences.