Non-Photorealistic Computer Graphics Library

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Found 198 item(s) of type "Article".
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Article A Survey of Stroke-Based Rendering

Author(s): Aaron Hertzmann.
Article: IEEE Computer Graphics and Applications, Vol. 23, No. 4, pp. 70--81, July/August, 2003.
[BibTeX] [DOI] Find this paper on Google

Abstract:
This tutorial describes stroke-based rendering (SBR), an automatic approach to creating nonphotorealistic imagery by placing discrete elements such as paint strokes or stipples. Researchers have proposed many SBR algorithms and styles such as painting, pen-and-ink drawing, tile mosaics, stippling, streamline visualization, and tensor field visualization. This tutorial attempts to make sense of the disparate work in this area by creating a unified view of SBR algorithms, which helps us identify the common elements and the unique ideas of each approach. Moreover, presenting ideas in this fashion suggests possibilities for future research. Figure 1 shows an SBR algorithm in action. Starting from a photograph, a collection of brush strokes are placed in a manner that matches the original photograph, and then rendered to have the appearance of an oil painting.

Article A Top Down Method for Interactive Drawing
M. Slater.
Computer Graphics Forum, Vol. 7, No. 4, pp. 323--329, 1988. [BibTeX]

Article A Unified Scheme for Adaptive Stroke-based Rendering
Hyung Woo Kang, Charles K. Chui, Uday K. Chakraborty.
The Visual Computer: International Journal of Computer Graphics, Vol. 22, No. 9, pp. 814--824, 2006. [BibTeX]

Article A Viscous Paint Model for Interactive Applications
William Baxter, Yuanxin Liu, Ming C. Lin.
The Computer Animation and Social Agents Conference (CASA), Vol. 15, No. 3-4, pp. 433--441, July, 2004. [BibTeX]

Article A viscous paint model for interactive applications
William Baxter, Yuanxin Liu, Ming C. Lin.
Computer Animation and Virtual Worlds, Vol. 15, No. 3-4, pp. 433--441, July, 2004. [BibTeX]

Article Advanced Design for a Realistic Virtual Brush
Songhua Xu, Francis Lau, Feng Tang, Yunhe Pan.
Computer Graphics Forum, Vol. 22, No. 3, pp. 533--542, September, 2003. [BibTeX]

Article Algorithmic Painter: a NPR method to generate various styles of painting
Atsushi Kasao, Kazunori Miyata.
The Visual Computer, Vol. 22, No. 1, pp. 14--27, January, 2006. [BibTeX]

Article Algorithms for Brush Movement
Kenneth Paul Fishkin, Brian A. Barsky.
The Visual Computer, Vol. 1, No. 4, pp. 221--230, December, 1985. [BibTeX]

Article An Educational Non-Photorealistic Rendering System Using 2D Images by Java Programming
Kunio Kondo, Tomoyuki Nishita, Hisashi Sato, Koichi Matsuda.
Journal for Geometry and Graphics, Vol. 11, No. 2, pp. 237--247, 2007. [BibTeX]

Article An Object-Oriented Progressive-Simplification-Based Vectorization System for Engineering Drawings: Model, Algorithm, and Performance
Jiqiang Song, Feng Su, Chiew-Lan Tai, Shijie Cai.
IEEE Transactions on Pattern Analysis and Machine Intelligence, Vol. 24, No. 8, pp. 1048--1060, August, 2002. [BibTeX]

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