A Framework for Non-Realistic Projections
Jonathan Levene.
Massachusetts Institute of Technology, May,
1998. [BibTeX]
A shader based approach to painterly rendering
Kaushik Pal.
Texas A&M University,
2004. [BibTeX]
Apparent ridges for line drawing
Tilke Judd.
Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science,
2007. [BibTeX]
Applying Color Science to Computer Graphics
Kenneth Paul Fishkin.
Berkeley Computer Graphics Laboratory, University of California,
1982. [BibTeX]
Artisic Vision: Automatic Digital Painting Using Computer Vision Algorithms
Bruce Gooch.
University of Utah, May,
2001. [BibTeX]
Artistic Rendering with Graphics Shaders
Lukas Lang.
Eastern Michigan University, Department of Computer Science, April,
2010. [BibTeX]
Automatic Rendering of 3D Animal Models in Chinese Painting Style
Jun-Wei Yeh.
National Taiwan University,
2002. [BibTeX]
Computational expressionism : a study of drawing with computation
Author(s): Joanna Maria Berzowska.
Master Thesis: Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, February,
1999.
[BibTeX] [DOI]
Abstract:
This thesis presents computational expressionism, an exploration of
drawing using a computer that redefines the concepts of line and
composition for the digital medium. It examines the artistic process
involved in computational drawing, addressing the issues of skill,
algorithmic style, authorship, re-appropriation, interactivity, dynamism,
and the creative/evaluative process.
The computational line augments the traditional concept of line making
as a direct deposit or a scratching on a surface. Digital representation is
based on computation; appearance is procedurally determined. The
computational line embodies not only an algorithmic construction, but
also dynamic and interactive behavior. A computer allows us to
construct drawing instruments that take advantage of the dynamism,
interactivity, behavioral elements and other features of a programming
environment.
Drawing becomes a two-fold process, at two distinct levels of
interaction with the computer. The artist has to program the appearance
and behavior of lines and subsequently draw with these lines by
dragging a mouse or gesturing with some other input device. The
compositions incorporate the beauty of computation with the creative
impetus of the hand, whose apparent mistakes, hesitations and
inspirations form a complex and critical component of visual
expression.
Expressive Painterly Rendering Through Image Processing
Jason Douglas Waltman.
School of Computing, University of Utah, May,
2004. [BibTeX]
Image Segmentation for Stylized Non-Photorealistic Rendering and Animation
Alexander Kolliopoulos.
University of Toronto, April,
2005. [BibTeX]