A Framework for Non-Realistic Projections
Jonathan Levene.
Massachusetts Institute of Technology, May, 
1998.  [BibTeX]
 A shader based approach to painterly rendering
Kaushik Pal.
Texas A&M University, 
2004.  [BibTeX]
 Apparent ridges for line drawing
Tilke Judd.
Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 
2007.  [BibTeX]
 Applying Color Science to Computer Graphics
Kenneth Paul Fishkin.
Berkeley Computer Graphics Laboratory, University of California, 
1982.  [BibTeX]
 Artisic Vision: Automatic Digital Painting Using Computer Vision Algorithms
Bruce Gooch.
University of Utah, May, 
2001.  [BibTeX]
 Artistic Rendering with Graphics Shaders
Lukas Lang.
Eastern Michigan University, Department of Computer Science, April, 
2010.  [BibTeX]
 Automatic Rendering of 3D Animal Models in Chinese Painting Style
Jun-Wei Yeh.
National Taiwan University, 
2002.  [BibTeX]
 Computational expressionism : a study of drawing with computation
Author(s): Joanna Maria Berzowska.
Master Thesis: Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, February, 
1999. 
[BibTeX] [DOI] 
Abstract: 
This thesis  presents computational  expressionism, an exploration of
drawing using  a computer  that redefines  the concepts  of  line and
composition  for the digital medium. It examines  the artistic  process
involved  in computational  drawing,  addressing  the issues  of skill,
algorithmic style,  authorship, re-appropriation,  interactivity, dynamism,
and  the creative/evaluative process.
The  computational  line augments  the  traditional  concept of line making
as  a direct deposit  or a scratching  on  a surface. Digital  representation  is
based  on computation;  appearance  is procedurally determined. The
computational  line embodies  not only an algorithmic  construction,  but
also dynamic  and interactive behavior.  A computer allows us  to
construct drawing  instruments  that  take advantage of the  dynamism,
interactivity, behavioral  elements and other features  of a programming
environment.
Drawing becomes  a  two-fold process, at  two distinct  levels  of
interaction with  the computer. The  artist has  to program the  appearance
and behavior of  lines  and  subsequently draw with these lines by
dragging a mouse  or gesturing with  some  other input device.  The
compositions  incorporate  the beauty of computation with the  creative
impetus of  the hand, whose  apparent mistakes, hesitations  and
inspirations  form a complex  and critical component of visual
expression.
 Expressive Painterly Rendering Through Image Processing
Jason Douglas Waltman.
School of Computing,  University of Utah, May, 
2004.  [BibTeX]
 Image Segmentation for Stylized Non-Photorealistic Rendering and Animation
Alexander Kolliopoulos.
University of Toronto, April, 
2005.  [BibTeX]