Coherent Line Drawing
Henry Kang, Seungyong Lee, Charles K. Chui.
5th International Symposium on Non-Photorealistic Animation (NPAR'07),
2007. [BibTeX]
Detail Control in Line Drawings of 3D Meshes
Kyuman Jeong, Alex Ni, Seungyong Lee, Lee Markosian.
The Visual Computer (Pacific Graphics 2005), Vol. 21, No. 8, pp. 698--706,
2005. [BibTeX]
Flow-Based Image Abstraction
Henry Kang, Seungyong Lee, Charles K. Chui.
IEEE Transactions on Visualization and Computer Graphics, Vol. 15, No. 1, pp. 62--76,
2009. [BibTeX]
Multi-scale Line Drawings from 3D Meshes
Alex Ni, Kyuman Jeong, Seungyong Lee, Lee Markosian.
Department of Electrical Engineering and Computer Science, University of Michigan, No. CSE-TR-510-05, July,
2005. [BibTeX]
Multi-scale line drawings from 3D meshes
Author(s): Alex Ni, Kyuman Jeong, Seungyong Lee, Lee Markosian.
Proceedings: SI3D '06: Proceedings of the 2006 symposium on Interactive 3D graphics and games, pp. 133--137, New York, NY, USA, ACM Press,
2006.
[BibTeX] [DOI]
Abstract:
We present a method to view-dependently control the size of shape features depicted in computer-generated line drawings of 3D meshes. Our method exhibits good temporal coherence during level of detail transitions, and is fast because the calculations are carried out entirely on the GPU. The strategy is to pre-compute, via a digital geometry processing technique, a sequence of filtered versions of the mesh that eliminate shape features at progressively larger scales. Each filtered mesh retains the original connectivity, providing a direct correspondence between meshes. At run-time, the meshes are loaded onto the graphics card and a vertex program interpolates curvatures and positions between corresponding vertices in adjacent meshes of the sequence. A fragment program then renders silhouettes and suggestive contours to produce a line drawing for which the size of depicted shape features follows a user-specified "target size". For example, we can depict fine shape features over nearby surfaces, and appropriately coarse-scaled features in more distant regions. More general levelof-detail policies could be implemented on top of our approach by letting the target size vary with scene attributes such as depth, image location, or annotations provided by the scene designer.
Real-Time Pencil Rendering
Hyunjun Lee, Sungtae Kwon, Seungyong Lee.
NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 37--45, New York, NY, USA, ACM Press,
2006. [BibTeX]
Shape-simplifying Image Abstraction
Henry Kang, Seungyong Lee.
Computer Graphics Forum, Vol. 27, No. 7, pp. 1773--1780,
2008. [BibTeX]