Computer-Generated Watercolor
Cassidy J. Curtis, Sean E. Anderson, Joshua E. Seims, Kurt W. Fleischer, David H. Salesin.
Proceedings of the 24th annual conference on Computer graphics and interactive techniques (SIGGRAPH'97), pp. 421--430, New York, NY, USA, ACM Press/Addison-Wesley Publishing Co.,
1997. [BibTeX]
Non-Photorealistic Animation
Author(s): Cassidy J. Curtis.
In Collection: SIGGRAPH 1999 Course 17, ACM Press,
1999.
[BibTeX]
Abstract:
A practical explanation of how to approach an animation production that calls for non-photorealistic imaging (NPI). To make things concrete, we will walk through the different key stages of NPI-based character animation, using some of the author's own projects as examples. The focus will be on the ways in which NPI requires alterations to the now-standard "traditional pipeline" for CG animation.
Non-Photorealistic Rendering
Stuart Green, David H. Salesin, Simon Schofield, Aaron Hertzmann, Peter C. Litwinowicz, Amy A. Gooch, Cassidy J. Curtis, Bruce Gooch.
Siggraph 99, ACM Press, Course 17,
1999. [BibTeX]