Nonphotorealistic rendering of medical volume data
Feng Dong, Gordon J. Clapworthy, Hai Lin, Meleagros A. Krokos.
IEEE Computer Graphics and Applications, pp. 44--52, July/August,
2003. [BibTeX]
Volumetric texture synthesis for non-photorealistic volume rendering of medical data
Author(s): Feng Dong, Gordon J. Clapworthy.
Article: The Visual Computer, Vol. 21, No. 7, pp. 463--473, August,
2005.
[BibTeX]
Abstract:
This paper presents a novel technique, called volumetric texture synthesis, for non-photorealistic volume rendering. It extends texture synthesis from 2D areas/3D surfaces to volumes. By selecting different texture samples, it allows for a wide variety of stylized rendering for the target volume. As a preprocessing step, volume data analysis is used to identify texture orientations for the volume. This is followed by volumetric texture synthesis, which generates 3D non-photorealistic textures along the identified texture orientations. Finally, standard volume rendering is applied to display the volume data decorated by the texture. Experimental results are provided in the paper.