Non-Photorealistic Computer Graphics Library

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Found 13 item(s) authored by "Lee Markosian" .
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Proceedings An Interface for Sketching 3D Curves
Jonathan M. Cohen, Lee Markosian, Robert C. Zeleznik, John F. Hughes, Ronen Barzel.
Proceedings of the 1999 ACM Symposium on Interactive 3D Graphics, pp. 17--21, 1999. [BibTeX]

PhD Thesis Art-based Modeling and Rendering for Computer Graphics
Lee Markosian.
Department of Computer Science, Brown University, 2000. [BibTeX]

Proceedings Art-Based Rendering of Fur, Grass, and Trees
Michael A. Kowalski, Lee Markosian, J.D. Northrup, Lubomir D. Bourdev, Ronen Barzel, Loring S. Holden, John F. Hughes.
Proceedings of Siggraph 99, 1999. [BibTeX]

Proceedings Art-based Rendering with Continuous Levels of Detail

Author(s): Lee Markosian, Barbara J. Meier, Michael A. Kowalski, Loring S. Holden, J.D. Northrup, John F. Hughes.
Proceedings: 1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 59--66, Annecy, France, June 05 - 07, 2000.
[BibTeX] Find this paper on Google

Abstract:
In previous work [6], we presented an algorithm for rendering virtual scenes using art-based styles. We demonstrated the ability to render fur, grass, and trees in a stylized manner that evoked the complexity of these textures without representing all their components explicitly. We achieved this with stroke-based procedural textures that generated detail elements, or graftals, just as needed. Our implementation had several drawbacks. First, each new graftal texture required a procedural implementation that included writing code. Also, graftals were regenerated in each frame in a way that led to excessive introduction and elimination of graftals even for small changes in camera parameters. Lastly, our system provided no way to continuously vary the properties of graftals, including color, size, or stroke width. Such an ability could be used to achieve better frame-to-frame coherence, or more generally to animate graftals. In this paper, we present a new framework for graftal textures that addresses these issues. Our new framework allows all major decisions about graftal look and behavior to be specified in a text file that can be edited by a designer. We have achieved greater frameto- frame coherence by using graftals that remain in fixed positions on the model surface. The look and behavior of graftals as they appear or disappear can now be animated to create smooth transitions. Finally, we introduce the concept of tufts which manage the multiresolution behavior of graftals according to the specifications of the scene designer.

Proceedings Artistic Silhouettes: A Hybrid Approach
J.D. Northrup, Lee Markosian.
1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 31--37, Annecy, France, June 05 - 07, 2000. [BibTeX]

Article Coherent stylized silhouettes
Robert D. Kalnins, Philip L. Davidson, Lee Markosian, Adam Finkelstein.
ACM Transactions on Graphics, Vol. 22, No. 3, pp. 856--861, July, 2003. [BibTeX]

Article Detail Control in Line Drawings of 3D Meshes
Kyuman Jeong, Alex Ni, Seungyong Lee, Lee Markosian.
The Visual Computer (Pacific Graphics 2005), Vol. 21, No. 8, pp. 698--706, 2005. [BibTeX]

Technical Report Multi-scale Line Drawings from 3D Meshes
Alex Ni, Kyuman Jeong, Seungyong Lee, Lee Markosian.
Department of Electrical Engineering and Computer Science, University of Michigan, No. CSE-TR-510-05, July, 2005. [BibTeX]

Proceedings Multi-scale line drawings from 3D meshes
Alex Ni, Kyuman Jeong, Seungyong Lee, Lee Markosian.
SI3D '06: Proceedings of the 2006 symposium on Interactive 3D graphics and games, pp. 133--137, New York, NY, USA, ACM Press, 2006. [BibTeX]

Proceedings Real-Time Nonphotorealistic Rendering
Lee Markosian, Michael A. Kowalski, Samuel J. Trychin, Lubomir D. Bourdev, Daniel Goldstein, John F. Hughes.
ACM Siggraph 97, Annual Conference Series 1997, pp. 415--420, August, 1997. [BibTeX]

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