Non-Photorealistic Computer Graphics Library

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Found 4 item(s) authored by "Daniel Teece" Find Author on Google.

Proceedings Animating with expressive 3D brush strokes
Daniel Teece.
1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 113, 2000. [BibTeX]

Proceedings Sable: a painterly renderer for film animation
Daniel Teece.
SIGGRAPH 2003 conference on Sketches & applications, 2003. [BibTeX]

In Collection Theory and Practice of Non-Photorealistic Graphics: Algorithms, Methods, and Production Systems
Brett Achorn, Daniel Teece, M. Sheelagh T. Carpendale, Mario Costa Sousa, David Ebert, Bruce Gooch, Victoria Interrante, Lisa M. Streit, Oleg Veryovka.
Siggraph 2003, ACM Press, 2003. [BibTeX]

PhD Thesis Three Dimensional Interactive Non-Photorealistic Rendering

Author(s): Daniel Teece.
PhD Thesis: University of Sheffield, England, 1998.
[BibTeX] Find this paper on Google

Most of the research in computer graphics to date has focused on the achievement of photorealism, whereby rendered imagery becomes indistinguishable from a photograph of the real scene. More recently there has been an acknowledgement that photorealism is one form of representation amongst many, and that while photorealistic rendering is well established with its own proven applications, it may not be the ultimate solution in all cases. In particular, there are applications that can benefit from stylisation or a clarity of communication unavailable within photorealism. The resulting move away from photorealism towards the production of more expressive imagery has been termed""Non-photorealistic Rendering", or NPR. Since its emergence as an alternative form of rendering, NPR has demonstrated a gradual transition from a predominance of 2D post-processors to 3D renderers, as well as a range of interactive and automatic systems. This work examines the possibility of combining bw-level interactivity with a fully three-dimensional functionality. These interactive 3D rendering techniques are intended for use in the production of animated imagery, an area that has been largely ignored by NPR due to the problems encountered when expressive rendering is applied to moving imagery. The techniques are brought together in a painting, rendering and animation system that is presented to overcome many of these visual coherence issues in animated imagery - the 3D Expressive Painter

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