Non-Photorealistic Computer Graphics Library

[ home · search · about · links · contact · rss ] [ submit bibtex ] [ BookCite · NPR Books ]

User:

Pass:

Found 5 item(s) authored by "Nelson Siu-Hang Chu" Find Author on Google.

Proceedings An Efficient Brush Model for Physically-Based 3D Painting
Nelson Siu-Hang Chu, Chiew-Lan Tai.
10th Pacific Conference on Computer Graphics and Applications (PG'02), pp. 413--421, Tsinghua University, Beijing, October 09 - 11, 2002. [BibTeX]

Proceedings Animating Chinese Landscape Paintings and Panorama Using Multi-Perspective Modeling
Nelson Siu-Hang Chu, Chiew-Lan Tai.
Computer Graphics International (CGI'01), pp. 0107, Hong Kong, China, July 03 - 06, 2001. [BibTeX]

PhD Thesis Making Digital Painting Organic
Nelson Siu-Hang Chu.
Hong Kong University of Science and Technology, August, 2007. [BibTeX]

Article MoXi: Real-Time Ink Dispersion in Absorbent Paper

Author(s): Nelson Siu-Hang Chu, Chiew-Lan Tai.
Article: ACM Transactions on Graphics, Vol. 24, No. 3, August, 2005.
[BibTeX] Find this paper on Google

Abstract:
We present a physically-based method for simulating ink dispersion in absorbent paper for art creation purposes. We devise a novel fluid flow model based on the lattice Boltzmann equation suitable for simulating percolation in disordered media, like paper, in real time. Our model combines the simulations of spontaneous shape evolution and porous media flow under a unified framework. We also couple our physics simulation with simple implicit modeling and image-based methods to render high quality output. We demonstrate the effectiveness of our techniques in a digital paint system and achieve various realistic effects of ink dispersion, including complex flow patterns observed in real artwork, and other special effects.


Article Real-time painting with an expressive virtual Chinese brush
Nelson Siu-Hang Chu, Chiew-Lan Tai.
IEEE Computer Graphics and Applications, Vol. 24, No. 5, pp. 76--85, Sept.-Oct., 2004. [BibTeX]

Visitors: 191094