An Efficient Brush Model for Physically-Based 3D Painting
Nelson Siu-Hang Chu, Chiew-Lan Tai.
10th Pacific Conference on Computer Graphics and Applications (PG'02), pp. 413--421, Tsinghua University, Beijing, October 09 - 11,
2002. [BibTeX]
Animating Chinese Landscape Paintings and Panorama Using Multi-Perspective Modeling
Author(s): Nelson Siu-Hang Chu, Chiew-Lan Tai.
Proceedings: Computer Graphics International (CGI'01), pp. 0107, Hong Kong, China, July 03 - 06,
2001.
[BibTeX]
Abstract:
This paper describes a multi-perspective modeling technique for making fly-through animations from a single large landscape painting or panorama. These images have sub-scenes that are taken from different perspective views. The technique constructs a simple global model for the entire input image and builds a local model for each sub-scene using the TIP spidery mesh interface. Animation is generated by switching smoothly between a local model and the global model while moving a virtual camera along an animation path. Novel views are rendered by mapping the texture images, extracted from the original image, onto the active model. The usefulness of the technique is demonstrated with two animation examples from a Chinese landscape painting and a spherical panoramic image.
Making Digital Painting Organic
Nelson Siu-Hang Chu.
Hong Kong University of Science and Technology, August,
2007. [BibTeX]
MoXi: Real-Time Ink Dispersion in Absorbent Paper
Nelson Siu-Hang Chu, Chiew-Lan Tai.
ACM Transactions on Graphics, Vol. 24, No. 3, August,
2005. [BibTeX]
Real-time painting with an expressive virtual Chinese brush
Nelson Siu-Hang Chu, Chiew-Lan Tai.
IEEE Computer Graphics and Applications, Vol. 24, No. 5, pp. 76--85, Sept.-Oct.,
2004. [BibTeX]