Non-Photorealistic Computer Graphics Library

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Found 4 item(s) authored in "1992".

Article Computer Painting in a Different Light
Michael Haggerty.
IEEE Computer Graphics and Applications, Vol. 12, No. 6, pp. 4--6, November, 1992. [BibTeX]

Article Geometric and Group-theoretic Methods for Computer Graphic Studies of Islamic Symmetric Patterns
S. J. Abas, A. Salman.
Computer Graphics Forum, Vol. 11, No. 1, pp. 43--53, 1992. [BibTeX]

Article Modelling the Texture of Paint

Author(s): Tunde Cockshott, John Patterson, David England.
Article: Computer Graphics Forum, Vol. 11, No. 3, pp. 217--226, 1992.
[BibTeX] Find this paper on Google

We present an extension to the WET & STICKY model. A method of modelling textured and shiny paint is described using bump mapping and standard illumination models . The qualities of the paint are used to supply input to the texture and lighting models. We demonstrate that a dynamic model of textured paint provides the user with valuable visual clues for the production of realistic painted images. We also propose further extensions which would allow the use of different lighting models for different paints, allowing for paint attributes which are unachievable either with traditional painting or with earlier forms of electronic painting.

Article Robotic Painting: Art Creating Art
Michael Haggerty.
IEEE Computer Graphics and Applications, pp. 8--10, 1992. [BibTeX]

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