Sketchpad: A Man-Machine Graphical Communication System
Ivan E. Sutherland.
Massachusetts Institute of Technology, Lincoln Lab,
1963. [BibTeX]
Stereoscopic Non-Photorealistic Rendering
Efstathios Stavrakis.
Vienna University of Technology, Austria, December,
2008. [BibTeX]
Supportive Presentation for Computer Games
Nick Halper.
University of Magdeburg,
2003. [BibTeX]
Texture Control in Digital Halftoning
Oleg Veryovka.
University of Alberta,
1999. [BibTeX]
The Art of Seeing: Visual Perception in Design and Evaluation of Non-Photorealistic Rendering
Author(s): Anthony Santella.
PhD Thesis: Rutgers University, New Brunswick, NJ, USA, May,
2005.
[BibTeX]
Abstract:
Visual displays such as art and illustration benefit from concise presentation of information. We present several approaches for simplifying photographs to create such
concise, artistically abstracted images. The difficulty of abstraction lies in selecting
what is important. These approaches apply models of human vision, models of image
structure, and new methods of interaction to select important content. Important locations are identified from eye movement recordings. Using a perceptual model, features
are then preserved where the viewer looked, and removed elsewhere. Several visual
styles using this method are presented. The perceptual motivation for these techniques
makes predictions about how they should effect viewers. In this context, we validate
our approach using experiments that measure eye movements over these images. Results also provide some interesting insights into artistic abstraction and human visual
perception.
Three Dimensional Interactive Non-Photorealistic Rendering
Daniel Teece.
University of Sheffield, England,
1998. [BibTeX]
Visualizing Route Maps
Maneesh Agrawala.
Stanford University,
2002. [BibTeX]
Volume Illustration
Aidong Lu.
Purdue University,
2005. [BibTeX]
Wet and Sticky: A novel model for computer based painting
Tunde Cockshott.
University of Glasgow,
1991. [BibTeX]
WYSIWYG NPR: Interactive Stylization for Stroke-Based Rendering of 3D Animation
Robert D. Kalnins.
Princeton University, June,
2004. [BibTeX]