Sketchpad: A Man-Machine Graphical Communication System
Ivan E. Sutherland.
Massachusetts Institute of Technology, Lincoln Lab,
1963. [BibTeX]
Stereoscopic Non-Photorealistic Rendering
Efstathios Stavrakis.
Vienna University of Technology, Austria, December,
2008. [BibTeX]
Supportive Presentation for Computer Games
Nick Halper.
University of Magdeburg,
2003. [BibTeX]
Texture Control in Digital Halftoning
Oleg Veryovka.
University of Alberta,
1999. [BibTeX]
The Art of Seeing: Visual Perception in Design and Evaluation of Non-Photorealistic Rendering
Anthony Santella.
Rutgers University, New Brunswick, NJ, USA, May,
2005. [BibTeX]
Three Dimensional Interactive Non-Photorealistic Rendering
Author(s): Daniel Teece.
PhD Thesis: University of Sheffield, England,
1998.
[BibTeX]
Abstract:
Most of the research in computer graphics to date has focused on the achievement of
photorealism, whereby rendered imagery becomes indistinguishable from a
photograph of the real scene. More recently there has been an acknowledgement that
photorealism is one form of representation amongst many, and that while
photorealistic rendering is well established with its own proven applications, it may
not be the ultimate solution in all cases. In particular, there are applications that can benefit from stylisation or a clarity of communication unavailable within
photorealism. The resulting move away from photorealism towards the production of
more expressive imagery has been termed""Non-photorealistic Rendering", or NPR.
Since its emergence as an alternative form of rendering, NPR has demonstrated a
gradual transition from a predominance of 2D post-processors to 3D renderers, as
well as a range of interactive and automatic systems. This work examines the
possibility of combining bw-level interactivity with a fully three-dimensional
functionality. These interactive 3D rendering techniques are intended for use in the
production of animated imagery, an area that has been largely ignored by NPR due to
the problems encountered when expressive rendering is applied to moving imagery.
The techniques are brought together in a painting, rendering and animation system
that is presented to overcome many of these visual coherence issues in animated
imagery - the 3D Expressive Painter
Visualizing Route Maps
Maneesh Agrawala.
Stanford University,
2002. [BibTeX]
Volume Illustration
Aidong Lu.
Purdue University,
2005. [BibTeX]
Wet and Sticky: A novel model for computer based painting
Tunde Cockshott.
University of Glasgow,
1991. [BibTeX]
WYSIWYG NPR: Interactive Stylization for Stroke-Based Rendering of 3D Animation
Robert D. Kalnins.
Princeton University, June,
2004. [BibTeX]