Beyond Stippling - Methods for Distributing Objects on the Plane
Stefan Hiller, Heino Hellwig, Oliver Deussen.
Computer Graphics Forum, Vol. 22, No. 3, September,
2003. [BibTeX]
Cartoon Blur: Non-Photorealistic Motion Blur
Yuya Kawagishi, Kazuhide Hatsuyama, Kunio Kondo.
Computer Graphics International, pp. 276, Tokyo, Japan, July 09 - 11,
2003. [BibTeX]
Cartoon-style Rendering of Motion from Video
John P. Collomosse, D. Rowntree, Peter M. Hall.
Intl. Conference of Video, Vision and Graphics (VVG), pp. 117--124, July,
2003. [BibTeX]
Coherent stylized silhouettes
Robert D. Kalnins, Philip L. Davidson, Lee Markosian, Adam Finkelstein.
ACM Transactions on Graphics, Vol. 22, No. 3, pp. 856--861, July,
2003. [BibTeX]
Computer generated Celtic design
Matthew Kaplan, Elaine Cohen.
13th Eurographics workshop on Rendering, Non-photorealistic rendering, pp. 9--19,
2003. [BibTeX]
Computer-Assisted Auto Coloring By Region Matching
Jie Qiu, Hock Soon Seah, Feng Tian, Quan Chen, Konstantin Melikhov.
11th Pacific Conference on Computer Graphics and Applications (PG'03), pp. 175--184, October,
2003. [BibTeX]
Computer-Assisted Cel Animation: Post-processing After Inbetweening
Ji Lu, Hock Soon Seah, Feng Tian.
GRAPHITE '03: Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia, pp. 13--20, New York, NY, USA, ACM Press,
2003. [BibTeX]
CoolPaint: Direct Interaction Painting
Author(s): Dustin Lang, Leih Findlater, Michael Shaver.
Proceedings: Proceedings of the 16th Annual ACM Symposium on User Interface Software and Technology (UIST), Vancouver, Canada,
2003.
[BibTeX]
Abstract:
We present CoolPaint, a system for computer painting that
uses a props-based direct interaction technique. By instrumenting
real paint brushes and developing corresponding
digital models of the brushes, we allow the user to control
digital tools by directly manipulating their physical counterparts.
In addition, we use a tabletop display which allows
the display space and interaction space to be unified. The
painter picks up a real paint brush, dabs it in ‘paint’, and
makes a brush stroke across the canvas. Digital paint immediately
appears on the canvas, directly under the brush, with
exactly the brush stroke the painter expects. The result is
an intuitive, expressive, and fun painting experience.
Creating Various Styles of Animations Using Example-Based Filtering
Ryota Hashimoto, Henry Johan, Tomoyuki Nishita.
Computer Graphics International 2003 (CGI'03), pp. 312--317,
2003. [BibTeX]
Cubist Style Rendering from Photographs
John P. Collomosse, Peter M. Hall.
IEEE Transactions on Visualization and Computer Graphics, Vol. 9, No. 4, pp. 443--453, October,
2003. [BibTeX]