Messa di Voce
Golan Levin, Zachary Lieberman.
Report describing Messa di Voce,
2004. [BibTeX]
Moment based painterly rendering
Diego Nehab.
2003. [BibTeX]
Non-Photorealistic Rendering
Mike Eissele.
Tutorial T7: Programming Graphics Hardware at EG'03,
2003. [BibTeX]
NPR: Art Enhancing Computer Graphics
Laura Tateosian.
December,
2003. [BibTeX]
Painterly Objects
E. Scott Larsene.
2001. [BibTeX]
Painting with polygons: non-photorealistic rendering using existing tools
Author(s): Isaac Botkin.
Misc: Siggraph Talk, August,
2009.
[BibTeX] [DOI]
Abstract:
Most non-photorealistic-rendering solutions tend to involve brilliant but unwieldy new technologies, such as volume-based rendering engines or complex image analysis. Similar results can often be achieved using simpler methods and non-proprietary toolsets, even toolsets designed with other effects in mind. Our studio has been experimenting with ways to achieve a hand-painted look with basic tools that are common to most 3D applications.
Procedural Image Processing for Non-photorealistic Rendering and Visualization
Xiaoru Yuan.
Presentation Slides, November 11,
2004. [BibTeX]
Real-Time Stroke Textures
Bert Freudenberg.
Technical Sketch presented at SIGGRAPH 2001,
2001. [BibTeX]
Realtime Painterly Rendering for Animation
Daniel Sperl.
2003. [BibTeX]
Table Paint
Alvy Ray Smith.
Published as Tutorial Notes at SIGGRAPH '80 and SIGGRAPH '81,
1979. [BibTeX]