Non-Photorealistic Computer Graphics Library

[ home · search · about · links · contact · rss ] [ submit bibtex ] [ BookCite · NPR Books ]



Found 2 item(s) authored by "Chang-Hun Kim" Find Author on Google.

Proceedings Progressive 3D Reconstruction from Sketch Drawing
Beom-Soo Oh, Chang-Hun Kim.
9th Pacific Conference on Computer Graphics and Applications (PG'01), pp. 108--117, Tokyo, Japan, October 16-18, 2001. [BibTeX]

In Collection User-Guided 3D Su-Muk Painting

Author(s): Jung Lee, Joon-Yong Ji, Soo-Kyun Kim, Chang-Hun Kim.
In Collection: Computational Science and Its Applications -- ICCSA 2005, Springer Berlin / Heidelberg, Vol. 3482, Lecture Notes in Computer Science, pp. 1139--1147, 2005.
[BibTeX] [DOI] Find this paper on Google

We present a technique for rendering animated 3D models in a Su-Muk painting style with use's guide. First, a user can sketch directly over 3D models by varying ink and water values. And we simulate the behavior of ink-water directly on 3D model for consistent shade information over 3D models. After simulation, ink and water are spread over a 3D surface appropriately. Second, to achieve a real hand-crafted look of Su-Muk painting, ink-water behavior is simulated again on a 2D screen by using overall ink-water shade information from previous output of 3D ink-water simulation. We demonstrate some images for Su-Muk painting with our user-guided drawing system.

Visitors: 147444