Non-Photorealistic Computer Graphics Library

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Found 5 item(s) authored by "Joaquim A. Jorge" Find Author on Google.

Proceedings Modeling Plant Structures Using Concept Sketches
Fabricio Anastacio, Mario Costa Sousa, Faramarz Samavati, Joaquim A. Jorge.
NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 105--113, New York, NY, USA, June, ACM Press, 2006. [BibTeX]

Technical Report Non-Photorealistic Rendering in Context: An Observational Study
Tobias Isenberg, Petra Neumann, M. Sheelagh T. Carpendale, Mario Costa Sousa, Joaquim A. Jorge.
Department of Computer Science, University of Calgary, No. Technical Report 2005-805-36, Canada, December, 2005. [BibTeX]

Proceedings Non-Photorealistic Rendering in Context: An Observational Study
Tobias Isenberg, Petra Neumann, M. Sheelagh T. Carpendale, Mario Costa Sousa, Joaquim A. Jorge.
NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 115--126, New York, NY, USA, June, ACM Press, 2006. [BibTeX]

Article Pen-and-Ink for BlobTree Implicit Models
Kevin Foster, Pauline Jepp, Brian Wyvill, Mario Costa Sousa, Callum Galbraith, Joaquim A. Jorge.
Computer Graphics Forum, Vol. 24, No. 3, pp. 267--276, 2005. [BibTeX]

Proceedings Sketch-based modeling with few strokes

Author(s): Joseph Jacob Cherlin, Faramarz Samavati, Mario Costa Sousa, Joaquim A. Jorge.
Proceedings: 21st Spring Conference on Computer graphics (SCCG'05), pp. 137--145, Budmerice, Slovakia, May 12-14, 2005.
[BibTeX] [DOI] Find this paper on Google

Abstract:
We present a novel sketch-based system for the interactive modeling of a variety of free-form 3D objects using just a few strokes. Our technique is inspired by the traditional illustration strategy for depicting 3D forms where the basic geometric forms of the subjects are identified, sketched and progressively refined using few key strokes. We introduce two parametric surfaces, rotational and cross sectional blending, that are inspired by this illustration technique. We also describe orthogonal deformation and cross sectional oversketching as editing tools to complement our modeling techniques. Examples with models ranging from cartoon style to botanical illustration demonstrate the capabilities of our system.

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