A Resolution-Independent Representation for Pen-and-Ink Illustrations
Michael P. Salisbury, Corin Anderson, Dani Lischinski, David H. Salesin.
Department of Computer Science and Engineering, University of Washington, No. UW-CSE-96-01-02,
1996. [BibTeX]
Animating Chinese Paintings Through Stroke-Based Decomposition
Songhua Xu, Ying-Qing Xu, Sing Bing Kang, David H. Salesin, Yunhe Pan, Heung-Yeung Shum.
ACM Transactions on Graphics, Vol. 25, No. 2, pp. 239--267,
2006. [BibTeX]
Animating Pictures with Stochastic Motion Textures
Yung-Yu Chuang, Dan B Goldman, Ke Colin Zheng, Brian Curless, David H. Salesin, Richard Szeliski.
ACM Transactions on Graphics, Vol. 24, No. 3, pp. 853--860, July,
2005. [BibTeX]
Comic Chat
David Kurlander, Tim Skelly, David H. Salesin.
SIGGRAPH 96,
1996. [BibTeX]
Computer-Generated Floral Ornament
Douglas E. Zongker, Michael Wong, David H. Salesin.
SIGGRAPH 98,
1998. [BibTeX]
Computer-Generated Pen-and-Ink Illustration
George Winkenbach, David H. Salesin.
Department of Computer Science & Engineering, No. 94-01-08b, University of Washington, Seattle, WA 98195, 23 June,
1994. [BibTeX]
Computer-Generated Watercolor
Author(s): Cassidy J. Curtis, Sean E. Anderson, Joshua E. Seims, Kurt W. Fleischer, David H. Salesin.
Proceedings: Proceedings of the 24th annual conference on Computer graphics and interactive techniques (SIGGRAPH'97), pp. 421--430, New York, NY, USA, ACM Press/Addison-Wesley Publishing Co.,
1997.
[BibTeX] [DOI]
Abstract:
This paper describes the various artistic effects of watercolor and shows how they can be simulated automatically. Our watercolor model is based on an ordered set of translucent glazes, which are created independently using a shallow-water fluid simulation. We use a Kubelka-Munk compositing model for simulating the optical effect of the superimposed glazes. We demonstrate how computergenerated watercolor can be used in three different applications: as part of an interactive watercolor paint system, as a method for automatic image “watercolorization,” and as a mechanism for nonphotorealistic rendering of three-dimensional scenes.
Dihedral Escherization
Craig S. Kaplan, David H. Salesin.
Graphics Interface (GI'04), May,
2004. [BibTeX]
Escherization
Craig S. Kaplan, David H. Salesin.
SIGGRAPH 2000, 27th International Conference on Computer Graphics and Interactive Techniques, July,
2000. [BibTeX]
Example-Based Composite Sketching of Human Portraits
Hong Chen, Ziqiang Liu, Chuck Rose, Ying-Qing Xu, Heung-Yeung Shum, David H. Salesin.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04),
2004. [BibTeX]