Cartoon Image Vectorization Based on Shape Subdivision
Author(s): Ju Jia Zou, Hong Yan.
Proceedings: Computer Graphics International (CGI'01), pp. 0225, Hong Kong, China, July 03 - 06,
2001.
[BibTeX]
Abstract:
This paper presents a non-pixel-based skeletonization method for vectorizing cartoon images. The constrained Delaunay triangulation technique is applied to subdivide a shape into a set of non-overlapping triangles. Then, certain triangles in the triangulation are merged to remove artifacts. The skeleton of a shape is obtained from the skeletons of its constituent parts. Experiment results show that the proposed method is more accurate and efficient than a typical thinning method.