Non-Photorealistic Computer Graphics Library

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Found 4 item(s) authored in "1993".

Proceedings A Display Algorithm of Brush Strokes Using Bézier Functions

Author(s): Tomoyuki Nishita, Shinichi Takita, Eihachiro Nakamae.
Proceedings: Proc. of Computer Graphics International '93, pp. 244--257, 1993.
[BibTeX] Find this paper on Google

Graphics editors have recently come into wide use. But for displaying high quality images, a more powerful tool has been desired. This paper proposes a useful display method for Chinese calligraphy, traditional Japanese ink painting called sumie, and watercolor painting. The method comprises techniques to express the outlines of a brush stroke and to vary shades of color. That is, the outlines of a brush stroke are modeled using piecewise Bezier curves, and the variation of gray shade inside of the outline are defined by Bezier functions. This method provides effective characteristics of a brush stroke such as shade variation, the scratchiness produced by dry brush, and blotchiness caused by the diffusion of ink.

Article Electronic Kaleidoscopes for the Mind
Clifford A. Pickover, Larry Rudolph.
Computer Graphics Forum, Vol. 12, No. 1, pp. 41--46, 1993. [BibTeX]

Article On the Application of Quantization and Dithering Techniques to History of Arts
P. Coltelli, Giorgio P. Faconti, F. Marfori.
Computer Graphics Forum, Vol. 12, No. 3, pp. 351--362, 1993. [BibTeX]

Proceedings Skeletal strokes
Siu Chi Hsu, Irene H. H. Lee, N. E. Wiseman.
Proceedings of the 6th annual ACM symposium on User interface software and technology, pp. 197--206, Atlanta, Georgia, United States, 1993. [BibTeX]

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