Sketchpad: A Man-Machine Graphical Communication System
Ivan E. Sutherland.
Massachusetts Institute of Technology, Lincoln Lab,
1963. [BibTeX]
Stereoscopic Non-Photorealistic Rendering
Efstathios Stavrakis.
Vienna University of Technology, Austria, December,
2008. [BibTeX]
Supportive Presentation for Computer Games
Author(s): Nick Halper.
PhD Thesis: University of Magdeburg,
2003.
[BibTeX]
Abstract:
Optimizing computer game play necessitates an understanding of specific game design goals
and general presentation strategies, wherein game play can be both challenging and fun. Although only rarely utilized in this context, the ever-advancing field of computer graphics, and particularly non-photorealistic rendering (NPR), hold untapped potential in optimizing game play. We introduce the concept of supportive presentation, wherein graphical presentation planning aims to maximize player enjoyment. To this end, we provide (1) tools and empirical psychological evidence utilizing NPR-specific presentation methods; (2) tools for advanced camera control; and (3) a system for integrating key aspects of game design and
development for supportive presentation. Lastly, drawing on examples of supportive presentation in potential game applications, we outline directions for future research between graphics and psychology to promote a better understanding of the influence of presentation methods.
Texture Control in Digital Halftoning
Oleg Veryovka.
University of Alberta,
1999. [BibTeX]
The Art of Seeing: Visual Perception in Design and Evaluation of Non-Photorealistic Rendering
Anthony Santella.
Rutgers University, New Brunswick, NJ, USA, May,
2005. [BibTeX]
Three Dimensional Interactive Non-Photorealistic Rendering
Daniel Teece.
University of Sheffield, England,
1998. [BibTeX]
Visualizing Route Maps
Maneesh Agrawala.
Stanford University,
2002. [BibTeX]
Volume Illustration
Aidong Lu.
Purdue University,
2005. [BibTeX]
Wet and Sticky: A novel model for computer based painting
Tunde Cockshott.
University of Glasgow,
1991. [BibTeX]
WYSIWYG NPR: Interactive Stylization for Stroke-Based Rendering of 3D Animation
Robert D. Kalnins.
Princeton University, June,
2004. [BibTeX]