Precise Ink Illustrations of Polygonal Models
Kevin Foster.
University of Calgary, March,
2005. [BibTeX]
Random Marks on Paper: Non-Photorealistic Rendering with Small Primitives
Author(s): Andrian Secord.
Master Thesis: University of British Columbia,
2002.
[BibTeX]
Abstract:
Non-photorealistic rendering is a branch of computer graphics which draws heavily from the traditional artistic disciplines such as painting, drawing, and etching. The emphasis of this research area is to provide rendering styles to artists that communicate, elucidate and express ideas clearly and with style without necessarily reproducing every detail. This dissertation presents two general approaches to reproducing a greyscale input image with small primitives: strokes, stipples or hatch marks. The first approach probabilistically places primitives on the output canvas and achieves very fast, "sketchy" renderings. The second approach, complementary to the first and based on weighted centroidal Voronoi diagrams, places each primitive carefully in relation to the others and minimises unnecessary overlap between primitives. The resulting drawings have a very careful appearance and reproduce the input image faithfully.
Rendering Nonphotorealistic Strokes with Temporal and Arc-length Coherence
Lubomir D. Bourdev.
Brown University, May,
1998. [BibTeX]
Systems for Sketching in 3D
Jonathan M. Cohen.
Brown University, May,
2000. [BibTeX]
The Synthesis of Trees in Chinese Landscape Painting
Yu-Ru Lin.
Institute of Computer and Information Science, National Chiao-Tung University,
2001. [BibTeX]
Three-dimensional Line Textures for Interactive Architectural Rendering
Kristin Potter.
School of Computing, University of Utah, May,
2003. [BibTeX]