Precise Ink Illustrations of Polygonal Models
Kevin Foster.
University of Calgary, March,
2005. [BibTeX]
Random Marks on Paper: Non-Photorealistic Rendering with Small Primitives
Andrian Secord.
University of British Columbia,
2002. [BibTeX]
Rendering Nonphotorealistic Strokes with Temporal and Arc-length Coherence
Author(s): Lubomir D. Bourdev.
Master Thesis: Brown University, May,
1998.
[BibTeX]
Abstract:
This system allows for rendering a silhouette of an object in a frame-to-frame coherent
way. The input to the system each frame is a set of silhouette pixels in a rendering of the object and their corresponding silhouette edges in a polygonal model (mesh) of the object. The output is a set of silhouette strokes.
Systems for Sketching in 3D
Jonathan M. Cohen.
Brown University, May,
2000. [BibTeX]
The Synthesis of Trees in Chinese Landscape Painting
Yu-Ru Lin.
Institute of Computer and Information Science, National Chiao-Tung University,
2001. [BibTeX]
Three-dimensional Line Textures for Interactive Architectural Rendering
Kristin Potter.
School of Computing, University of Utah, May,
2003. [BibTeX]