Non-Photorealistic Computer Graphics Library

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Found 26 item(s) of type "Master Thesis".
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Master Thesis Implementing Non-photorealistic Rendering Enhancements with Real-Time Performance
Holger Winnemöller.
Computer Science Department, Rhodes University, February, 2002. [BibTeX]

Master Thesis Importance Driven Halftoning
Lisa M. Streit.
University of Alberta, 1998. [BibTeX]

Master Thesis Inking Old Black-and-White Cartoons
Daniel Sýkora.
Department of Computer Science and Engineering, Faculty of Electrical Engineering, Prague, Czech Republic, January, 2003. [BibTeX]

Master Thesis Integration of Non-Photorealistic Rendering Techniques for 3D Models in Processing
Katrin Lang.
Technical University of Berlin, May, 2009. [BibTeX]

Master Thesis Interactive crayon rendering for animation
Howard Halstead.
Texas A&M University, 2004. [BibTeX]

Master Thesis Interactive Non-Photorealistic Technical Illustration
Amy A. Gooch.
Department of Computer Science, University of Utah, December, 1998. [BibTeX]

Master Thesis Motion Doodles - A Sketch-based Interface for Character Animation
Matthew Thorne.
University of British Columbia, September, 2003. [BibTeX]

Master Thesis Non-Photorealistic Rendering Techniques for Real-Time Character Animation
Jérôme Thoma.
Rheinisch-Westfälische Technische Hochschule Aachen, 2003. [BibTeX]

Master Thesis Nonphotorealistic Visualisation of Multidimensional Datasets

Author(s): Laura Tateosian.
Master Thesis: Graduate Faculty of North Carolina State University, 2002.
[BibTeX] Find this paper on Google

Abstract:
The huge quantities of data that are being recorded annually need to be organized and analyzed. The datasets often consist of a large number of elements, each associated with multiple attributes. Our objective is to create effective, aesthetically appealing multidimensional visualizations. By mapping element attributes to carefully chosen visual features, such visualizations support exploration, encourage prolonged inspection, and facilitate discovery of unexpected data characteristics and relationships. We present a new visualization technique that uses “painted” brush strokes to represent data elements of large multidimensional datasets. Each element’s attributes controls the visual features of one or more brushstrokes. To pursue aesthetic appeal, we draw inspiration from the Impressionist style of painting and apply rendering techniques from nonphotorealistic graphics. We construct our mappings to harness the strengths of the human visual system. The resulting displays are nonphotorealistic visualizations of the information in the datasets. Studies confirm that existing guidelines based on human visual perception apply to our painterly styles. Additional studies investigate the artistic appeal of our visualizations, along with the emotional and visual features that influence aesthetic judgments. Finally, we use the results of these studies to combine painterly styles to build a tool which creates visualizations that are both effective and aesthetic and we apply our method to a real-world dataset.

Master Thesis Painterly Interfaces for Audiovisual Performance
Golan Levin.
School of Architecture and Planning, Massachusetts Institute of Technology, August, 2000. [BibTeX]

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