Non-Photorealistic Computer Graphics Library

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Found 2 item(s) authored by "Kenneth Paul Fishkin" .

Article Algorithms for Brush Movement

Author(s): Kenneth Paul Fishkin, Brian A. Barsky.
Article: The Visual Computer, Vol. 1, No. 4, pp. 221--230, December, 1985.
[BibTeX] [DOI] Find this paper on Google

Abstract:
Animators frequently use paint systems to create and refine their images. In such a program, an artist creates a brush that is moved across a frame buffer, providing a simplified simulation of a physical brush moving across an actual canvas. Movement of the brush often requires modification of a large number of pixels in a small amount of time. Existing algorithms for brush movement are discussed, and two new algorithms are presented that reduce the amount of i/o needed to move a brush, but at the expense of increased computational complexity.

Master Thesis Applying Color Science to Computer Graphics
Kenneth Paul Fishkin.
Berkeley Computer Graphics Laboratory, University of California, 1982. [BibTeX]

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