A Top Down Method for Interactive Drawing
Author(s): M. Slater.
Article: Computer Graphics Forum, Vol. 7, No. 4, pp. 323--329,
1988.
[BibTeX] [DOI]
Abstract:
Traditional interactive drawing programs adopt a bottom-up approach, allowing the user to construct a picture by the use of discrete tools, for example, lines, circles, rectangles, and so on. This paper presents a different approach, which allows users to construct graphical objects by stretching and cutting existing objects. The representation is simply implemented, based on a ring of cubic Bezier curves, and use of the de Casteljau algorithm.