Non-Photorealistic Computer Graphics Library

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Found 6 item(s) authored by "Xiaoru Yuan" .

Proceedings Illustrating Surfaces in Volume
Xiaoru Yuan, Baoquan Chen.
VisSym'04 Joint IEEE/EG Symposium on Visualization, Konstanz, Germany, May 19-21, 2004. [BibTeX]

Proceedings INSPIRE: An Interactive Image Assisted Non-Photorealistic Rendering System
Minh X. Nguyen, Hui Xu, Xiaoru Yuan, Baoquan Chen.
11th Pacific Conference on Computer Graphics and Applications (PG'03), pp. 472, Canmore, Canada, October 08 - 10, 2003. [BibTeX]

Proceedings Interactive Silhouette Rendering for Point-Based Models
Hui Xu, Minh X. Nguyen, Xiaoru Yuan, Baoquan Chen.
Proceedings of Symposium On Point Based Graphics, ETH Zurich, Switzerland, June 2-4, 2004. [BibTeX]

Misc Procedural Image Processing for Non-photorealistic Rendering and Visualization
Xiaoru Yuan.
Presentation Slides, November 11, 2004. [BibTeX]

Proceedings Procedural Image Processing for Visualization
Xiaoru Yuan, Baoquan Chen.
Lecture Notes in Computer Science (2nd International Symposium on Visual Computing (ISVC). Lake Tahoe, Nevada. Nov 6-8), Vol. 4291, pp. 50--59, Springer Berlin / Heidelberg, 2006. [BibTeX]

Proceedings Stippling and Silhouettes Rendering in Geometry-Image Space

Author(s): Xiaoru Yuan, Minh X. Nguyen, Nan Zhang, Baoquan Chen.
Proceedings: Proceedings of Eurographics Symposium on Rendering (EGSR'05), pp. 193--200, Konstanz, Germany, June 29 - July 1, 2005.
[BibTeX] Find this paper on Google

Abstract:
We present a novel non-photorealistic rendering method that performs all operations in geometry-image domain. We first apply global conformal parameterization to the input geometry model and generate corresponding geometry images. Strokes and silhouettes are then computed in the geometry-image domain. The geometry-image space provides combined benefits of the existing image space and object space approaches. It allows us to take advantage of the regularity of 2D images and yet still have full access to the object geometry information. A wide range of image processing tools can be leveraged to assist various operations involved in achieving non-photorealistic rendering with coherence.


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