Non-Photorealistic Computer Graphics Library

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Found 4 item(s) authored by "Hui Xu" .

Proceedings INSPIRE: An Interactive Image Assisted Non-Photorealistic Rendering System
Minh X. Nguyen, Hui Xu, Xiaoru Yuan, Baoquan Chen.
11th Pacific Conference on Computer Graphics and Applications (PG'03), pp. 472, Canmore, Canada, October 08 - 10, 2003. [BibTeX]

Proceedings Interactive Silhouette Rendering for Point-Based Models

Author(s): Hui Xu, Minh X. Nguyen, Xiaoru Yuan, Baoquan Chen.
Proceedings: Proceedings of Symposium On Point Based Graphics, ETH Zurich, Switzerland, June 2-4, 2004.
[BibTeX] Find this paper on Google

Abstract:
We present a new method for rendering silhouettes of point-based models. Due to the lack of connectivity information, most existing polygon-based silhouette generation algorithms cannot be applied to point-based models. Our method not only bypasses this connectivity requirement, but also accommodates point-based models with sparse non-uniform sampling and inaccurate/no normal information. Like conventional point-based rendering, we render a model in two passes. The points are rendered as enlarged opaque disks in the first pass to obtain a visibility mask, while being rendered as regular size splats/disks in the second pass. In this way, edges are automatically depicted at depth discontinuities, usually at the silhouette boundaries. The silhouette color is the disk color used in the first pass rendering. The silhouette thickness can be controlled by changing the disk size difference between two passes. We demonstrate our method on different types of point-based models from various sources. The simplicity of our method allows it to be easily integrated with other rendering techniques to cater to many applications. Our method is capable of rendering large scenes of millions of points at interactive rates using modern graphics hardware.

Proceedings PointWorks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments
Hui Xu, Nathan Gossett, Baoquan Chen.
Rendering Techniques 2004 (Eurographics Symposium on Rendering), ACM Press, 2004. [BibTeX]

Proceedings Stylized Rendering of 3D Scanned Realworld Environments
Hui Xu, Baoquan Chen.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), Annecy, France, June 7-9, 2004. [BibTeX]

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