A Few Good Samples: Shape & Tone Depiction for Hermite RBF Implicits
Emilio Vital Brazil, Ives Ma\^cedo, Mario Costa Sousa, Luiz Velho, Luiz Henrique de Figueiredo.
Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering (NPAR'10), pp. 7--15, ACM,
2010. [BibTeX]
A Lua Implementation of Image Moment-Based Painterly Rendering
Diego Nehab, Luiz Velho.
IMPA, No. TR-01-11, December,
2001. [BibTeX]
B-Spline Wavelet Paint
Luiz Velho, Ken Perlin.
Revista de Informatica Teorica e Aplicada (RITA), Vol. IX, No. 2, pp. 100--119,
2002. [BibTeX]
Live Paint: Painting with Procedural Multiscale Textures
Author(s): Ken Perlin, Luiz Velho.
Proceedings: Computer Graphics-Annual Conference Series, pp. 153-160,
1995.
[BibTeX]
Abstract:
We present actively procedural multiresolution paint textures. Texture elements may be linearly combined to create complex composite textures that continue to refine themselves when viewed at successively greater magnification. Actively procedural textures constitute a powerful drawing tool that can be used in a multiresolution paint system. They provide a mechanism to generate an infinite amount of detail with a simple and compact representation. We give several examples of procedural textures and show how to create different painting effects with them.
Multiscale Moment-Based Painterly Rendering
Diego Nehab, Luiz Velho.
Proc. of SIBGRAPI 02 (Brazilian Symposium on Computer Graphics and Image Processing),
2002. [BibTeX]
Stochastic Screening Dithering with Adaptive Clustering
Luiz Velho, Jonas Gomes.
Computer Graphics-Annual Conference Series, pp. 273-276,
1995. [BibTeX]