Non-Photorealistic Computer Graphics Library

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Found 6 item(s) authored by "Luiz Velho" .

Proceedings A Few Good Samples: Shape & Tone Depiction for Hermite RBF Implicits
Emilio Vital Brazil, Ives Ma\^cedo, Mario Costa Sousa, Luiz Velho, Luiz Henrique de Figueiredo.
Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering (NPAR'10), pp. 7--15, ACM, 2010. [BibTeX]

Technical Report A Lua Implementation of Image Moment-Based Painterly Rendering
Diego Nehab, Luiz Velho.
IMPA, No. TR-01-11, December, 2001. [BibTeX]

Article B-Spline Wavelet Paint
Luiz Velho, Ken Perlin.
Revista de Informatica Teorica e Aplicada (RITA), Vol. IX, No. 2, pp. 100--119, 2002. [BibTeX]

Proceedings Live Paint: Painting with Procedural Multiscale Textures
Ken Perlin, Luiz Velho.
Computer Graphics-Annual Conference Series, pp. 153-160, 1995. [BibTeX]

Proceedings Multiscale Moment-Based Painterly Rendering

Author(s): Diego Nehab, Luiz Velho.
Proceedings: Proc. of SIBGRAPI 02 (Brazilian Symposium on Computer Graphics and Image Processing), 2002.
[BibTeX] Find this paper on Google

In this paper we present a new method for painterly rendering of images. Our method extends the image-moment stroke placement algorithm in two ways: we employ a multiscale scheme for computing strokes and we provide a parametrized mechanism for controlling stroke distribution. In addition, we introduce a flexible implementation framework based on the extension language Lua.

Proceedings Stochastic Screening Dithering with Adaptive Clustering
Luiz Velho, Jonas Gomes.
Computer Graphics-Annual Conference Series, pp. 273-276, 1995. [BibTeX]

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