Motion Capture Assisted Animation: Texturing and Synthesis
Katherine Pullen, Christoph Bregler.
ACM Transactions on Graphics (Proc. of SIGGRAPH 02), Vol. 21, No. 3, pp. 501--508,
2002. [BibTeX]
Turning to the Masters: Motion Capturing Cartoons
Author(s): Christoph Bregler, Lorie Loeb, Erika Chuang, Hrishi Deshpande.
Proceedings: Proc. of SIGGRAPH 02, pp. 399--407,
2002.
[BibTeX]
Abstract:
In this paper, we present a technique we call “cartoon capture and
retargeting” which we use to track the motion from traditionally
animated cartoons and retarget it onto 3-D models, 2-D drawings,
and photographs. By using animation as the source, we can produce
new animations that are expressive, exaggerated or non-realistic.
Cartoon capture transforms a digitized cartoon into a cartoon
motion representation. Using a combination of affine transformation
and key-shape interpolation, cartoon capture tracks non-rigid
shape changes in cartoon layers. Cartoon retargeting translates this
information into different output media. The result is an animation
with a new look but with the movement of the original cartoon.