In-situ speech visualization in real-time interactive installation and performance
Author(s): Golan Levin, Zachary Lieberman.
Proceedings: 3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), pp. 7-14,
2004.
[BibTeX]
Abstract:
Although we can sense someone’s vocalizations with our ears,
nose, and haptic sense, speech is invisible to us without the help of
technical aids. In this paper, we present three interactive artworks
which explore the question: “if we could see our speech, what
might it look like?” The artworks we present are concerned with
the aesthetic implications of making the human voice visible, and
were created with a particular emphasis on interaction designs that
support the perception of tight spatio-temporal relationships
between sound, image, and the body. We coin the term in-situ
speech visualization to describe a variety of augmented-reality
techniques by which graphic representations of speech can be
made to appear coincident with their apparent point of origination.