A Fresh Perspective
Karan Singh.
Graphics Interface (GI'02), pp. 17--24, May,
2002. [BibTeX]
A Model Based Technique for Realistic Oriental Painting
Author(s): Do Hoon Lee, Young Bock Lee, Hwan Gue Cho, Young Jung Yu.
Proceedings: 10th Pacific Conference on Computer Graphics and Applications (PG'02), pp. 452, Tsinghua University, Beijing, October 09 - 11,
2002.
[BibTeX]
Abstract:
Realistic representation of various effects which are appeared in the real world paintings can be used for several applications like as animation or education. To generate Oriental paintings, numerous studies have focused on model-based approaches. In this paper, a new model-based approach for Oriental paintings is described. To represent the diffusion effects, we propose local equilibrium model (LEM) which is a method to calculate the movement of water and ink effectively. In addition, we propose a paper model with fiber mesh structure and three layers structure on each cell. With this layer model, overlapped strokes can be well represented. A brush model proposed supports several brush effects like as shading.
A Multi-Level Sketching Tool for "Pencil-and-Paper" Animation
Fabian Di Fiore, Frank Van Reeth.
Sketch Understanding: Papers from the 2002 American Association for Artificial Intelligence (AAAI Spring Symposium), pp. 32--36, Palo Alto (USA), March 25-27,
2002. [BibTeX]
A Solid Model Based Virtual Hairy Brush
Songhua Xu, Min Tang, Francis Lau, Yunhe Pan.
Computer Graphics Forum, Vol. 21, No. 3, September,
2002. [BibTeX]
Abstracted Painterly Renderings Using Eye-Tracking Data
Anthony Santella, Doug DeCarlo.
Proceedings of Second International Symposium on Non Photorealistic Animation and Rendering (NPAR 2002, Annecy, France, June 3--5, 2002), pp. 75--82, New York, NY, USA, June 3-5, ACM Press,
2002. [BibTeX]
An Efficient Brush Model for Physically-Based 3D Painting
Nelson Siu-Hang Chu, Chiew-Lan Tai.
10th Pacific Conference on Computer Graphics and Applications (PG'02), pp. 413--421, Tsinghua University, Beijing, October 09 - 11,
2002. [BibTeX]
An Experimental Comparision of Perceived Egocentric Distance in Real, Image-Based, and Traditional Virtual Environments using Direct Walking Tasks
Peter Willemsen, Amy A. Gooch.
School of Computing, University of Utah, No. UUCS-02-009, February,
2002. [BibTeX]
An Invitation to Discuss Computer Depiction
Frédo Durand.
2nd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'02), Annecy, France, June 3-5,
2002. [BibTeX]
An Object-Oriented Progressive-Simplification-Based Vectorization System for Engineering Drawings: Model, Algorithm, and Performance
Jiqiang Song, Feng Su, Chiew-Lan Tai, Shijie Cai.
IEEE Transactions on Pattern Analysis and Machine Intelligence, Vol. 24, No. 8, pp. 1048--1060, August,
2002. [BibTeX]
Animation with Threshold Textures
Oleg Veryovka.
Graphics Interface (GI'02),
2002. [BibTeX]