A Resolution-Independent Representation for Pen-and-Ink Illustrations
Michael P. Salisbury, Corin Anderson, Dani Lischinski, David H. Salesin.
Department of Computer Science and Engineering, University of Washington, No. UW-CSE-96-01-02,
1996. [BibTeX]
Assessing the Effect of Non-Photorealistic Rendered Images in CAD
Jutta Schumann, Thomas Strothotte, Andreas Raab, Stefan Laser.
Proceedings of the SIGCHI conference on Human factors in computing systems: common ground, pp. 35--41,
1996. [BibTeX]
Cartoon-Looking Rendering of 3D-Scenes
Philippe Decaudin.
INRIA, Universite de Technologie de Compiegne, No. 2919, France, June,
1996. [BibTeX]
Comic Chat
Author(s): David Kurlander, Tim Skelly, David H. Salesin.
Proceedings: SIGGRAPH 96,
1996.
[BibTeX]
Abstract:
Comics have a rich visual vocabulary, and people find them appealing. They are also an effective form of communication. We have built a system, called Comic Chat, that represents on-line communications in the form of comics. Comic Chat automates numerous
aspects of comics generation, including balloon construction and layout, the placement and orientation of comic characters, the default selection of character gestures and expressions, the incorporation of semantic panel elements, and the choice of zoom factor for the virtual camera. This paper describes the mechanisms that Comic Chat uses to perform this automation, as well as novel aspects of the program’s user interface. Comic Chat is a working program, allowing groups of people to communicate over the Internet.
It has several advantages over other graphical chat programs, including the availability of a graphical history, and a dynamic graphical presentation.
Computer-Generated Pen-and-Ink Illustration
George Winkenbach.
University of Washington,
1996. [BibTeX]
Illustrating Transparency: communicating the 3D shape of layered transparent surfaces via texture
Victoria Interrante.
University of North Carolina, Chapel Hill,
1996. [BibTeX]
On the Silhouette Cartoon Animation
Tosiyasu L. Kunii, Takao Maeda.
Computer Animation, pp. 110--117, June,
1996. [BibTeX]
Painterly Rendering for Animation
Barbara J. Meier.
Proceedings of SIGGRAPH '96,
1996. [BibTeX]
Pertinent Data for Modelling Pigmented Materials in Realistic Rendering
Patrick Le Callet.
Computer Graphics Forum, Vol. 15, No. 2, pp. 119--127,
1996. [BibTeX]
Rendering Line Drawings with Limited Resources
Stefan Schlechtweg, Thomas Strothotte.
Proceedings of GraphiCon'96, Vol. 2, pp. 131--137, St. Petersburg, Russia, July,
1996. [BibTeX]