Non-Photorealistic Computer Graphics Library

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Found 16 item(s) authored in "1996".
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Technical Report A Resolution-Independent Representation for Pen-and-Ink Illustrations
Michael P. Salisbury, Corin Anderson, Dani Lischinski, David H. Salesin.
Department of Computer Science and Engineering, University of Washington, No. UW-CSE-96-01-02, 1996. [BibTeX]

Proceedings Assessing the Effect of Non-Photorealistic Rendered Images in CAD
Jutta Schumann, Thomas Strothotte, Andreas Raab, Stefan Laser.
Proceedings of the SIGCHI conference on Human factors in computing systems: common ground, pp. 35--41, 1996. [BibTeX]

Technical Report Cartoon-Looking Rendering of 3D-Scenes
Philippe Decaudin.
INRIA, Universite de Technologie de Compiegne, No. 2919, France, June, 1996. [BibTeX]

Proceedings Comic Chat
David Kurlander, Tim Skelly, David H. Salesin.
SIGGRAPH 96, 1996. [BibTeX]

PhD Thesis Computer-Generated Pen-and-Ink Illustration
George Winkenbach.
University of Washington, 1996. [BibTeX]

PhD Thesis Illustrating Transparency: communicating the 3D shape of layered transparent surfaces via texture
Victoria Interrante.
University of North Carolina, Chapel Hill, 1996. [BibTeX]

Proceedings On the Silhouette Cartoon Animation

Author(s): Tosiyasu L. Kunii, Takao Maeda.
Proceedings: Computer Animation, pp. 110--117, June, 1996.
[BibTeX] Find this paper on Google

Abstract:
This research addresses the issue of human visual cognitive capability to identify an object irrespective of object orientation throughout the course of object movement in computer animation. The identification is by cognizing the shape characteristics that are independent of the object orientation as invariants. Taking a simple case of a silhouette cartoon animation and having a dolphin as an popular example of an object that changes the orientation while swimming and aIs0 jumping up into the air, we show that the orientation independent invariants are the critical points, namely the peaks of the convex portion of the object and the pits of concave portions, and that they are derived from a graph of the curvature change along the boundary of the object.

Proceedings Painterly Rendering for Animation
Barbara J. Meier.
Proceedings of SIGGRAPH '96, 1996. [BibTeX]

Article Pertinent Data for Modelling Pigmented Materials in Realistic Rendering
Patrick Le Callet.
Computer Graphics Forum, Vol. 15, No. 2, pp. 119--127, 1996. [BibTeX]

Proceedings Rendering Line Drawings with Limited Resources
Stefan Schlechtweg, Thomas Strothotte.
Proceedings of GraphiCon'96, Vol. 2, pp. 131--137, St. Petersburg, Russia, July, 1996. [BibTeX]

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