A Resolution-Independent Representation for Pen-and-Ink Illustrations
Michael P. Salisbury, Corin Anderson, Dani Lischinski, David H. Salesin.
Department of Computer Science and Engineering, University of Washington, No. UW-CSE-96-01-02,
1996. [BibTeX]
Assessing the Effect of Non-Photorealistic Rendered Images in CAD
Jutta Schumann, Thomas Strothotte, Andreas Raab, Stefan Laser.
Proceedings of the SIGCHI conference on Human factors in computing systems: common ground, pp. 35--41,
1996. [BibTeX]
Cartoon-Looking Rendering of 3D-Scenes
Author(s): Philippe Decaudin.
Technical Report: INRIA, Universite de Technologie de Compiegne, No. 2919, France, June,
1996.
[BibTeX]
Abstract:
We present a rendering algorithm that produces images with the appearance of a traditional cartoon from a 3D description of the scene (a static or an animated scene). The 3D scene is rendered with techniques allowing to: outline the profiles and edges of objects in back, uniformly color the surface inside the outlines, render shadows (backface shadows and projected shadows) due to light sources.
Comic Chat
David Kurlander, Tim Skelly, David H. Salesin.
SIGGRAPH 96,
1996. [BibTeX]
Computer-Generated Pen-and-Ink Illustration
George Winkenbach.
University of Washington,
1996. [BibTeX]
Illustrating Transparency: communicating the 3D shape of layered transparent surfaces via texture
Victoria Interrante.
University of North Carolina, Chapel Hill,
1996. [BibTeX]
On the Silhouette Cartoon Animation
Tosiyasu L. Kunii, Takao Maeda.
Computer Animation, pp. 110--117, June,
1996. [BibTeX]
Painterly Rendering for Animation
Barbara J. Meier.
Proceedings of SIGGRAPH '96,
1996. [BibTeX]
Pertinent Data for Modelling Pigmented Materials in Realistic Rendering
Patrick Le Callet.
Computer Graphics Forum, Vol. 15, No. 2, pp. 119--127,
1996. [BibTeX]
Rendering Line Drawings with Limited Resources
Stefan Schlechtweg, Thomas Strothotte.
Proceedings of GraphiCon'96, Vol. 2, pp. 131--137, St. Petersburg, Russia, July,
1996. [BibTeX]