A Lua Implementation of Image Moment-Based Painterly Rendering
Diego Nehab, Luiz Velho.
IMPA, No. TR-01-11, December,
2001. [BibTeX]
A New Framework for Non-Photorealistic Rendering
Ronald N. Perry, Sarah F. Frisken.
MERL, No. TR2001-12,
2001. [BibTeX]
A Paper Model for Real-time Watercolor Simulation
Tom Van Laerhoven, Jori Liesenborgs, Frank Van Reeth.
EDM/LUC, No. TR-LUC-EDM-0403, Diepenbeek, Belgium,
2003. [BibTeX]
A Pointillism Style for the Non-Photorealistic Display of Augmented Reality Scenes
Jan Fischer, Dirk Bartz.
Wilhelm Schickard Institute for Computer Science, University of Tübingen, No. WSI-2005-05, May,
2005. [BibTeX]
A Procedural Approach to Style for NPR Line Drawing from 3D models
Author(s): Stephane Grabli, Frédo Durand, Emmanuel Turquin, François X. Sillion.
Technical Report: INRIA, No. 4724, February,
2003.
[BibTeX]
Abstract:
This paper introduces a procedural approach to non-photorealistic line drawing from 3D
models. The approach is inspired both by procedural shaders in classical rendering and by the power
of procedural modeling. We propose a new image creation model where all operations are controlled
procedurally. A view map describing all relevant support lines in the drawing is first created from the
3d model; a number of style modules operate on this map, by procedurally selecting and chaining
lines before creating strokes and assigning drawing attributes. Two different levels of user control are
provided, ranging from a low-level programming API to a parameterized building-block assembly
mechanism. The resulting drawing system allows very flexible control of all elements of drawing
style: first, different style modules can be applied to different types of lines in a view; second,
stroke attributes are assigned procedurally and can be correlated at will with various scene or view
properties. We illustrate the components of our system and show results of its application.
A Real-Time, Controllable Simulator for Plausible Smoke
Morgan McGuire.
Brown University, March,
2006. [BibTeX]
A Resolution-Independent Representation for Pen-and-Ink Illustrations
Michael P. Salisbury, Corin Anderson, Dani Lischinski, David H. Salesin.
Department of Computer Science and Engineering, University of Washington, No. UW-CSE-96-01-02,
1996. [BibTeX]
A simple Normal Enhancement technique for Interactive Non-photorealistic Renderings
Paolo Cignoni, Roberto Scopigno, Marco Tarini.
Istituto di Scienza e Tecnologia dell’Informazione, No. 2003-TR-18, Pisa, Italy,
2003. [BibTeX]
An Experimental Comparision of Perceived Egocentric Distance in Real, Image-Based, and Traditional Virtual Environments using Direct Walking Tasks
Peter Willemsen, Amy A. Gooch.
School of Computing, University of Utah, No. UUCS-02-009, February,
2002. [BibTeX]
Beyond Pixels: Illustration with Vector Graphics
Tobias Isenberg, Angela Brennecke, Mario Costa Sousa, M. Sheelagh T. Carpendale.
Department of Computer Science, University of Calgary, No. Technical Report 2005-804-35, Canada, December,
2005. [BibTeX]