Non-Photorealistic Computer Graphics Library

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Found 6 item(s) matching "depiction" in title.

Proceedings A Few Good Samples: Shape & Tone Depiction for Hermite RBF Implicits
Emilio Vital Brazil, Ives Ma\^cedo, Mario Costa Sousa, Luiz Velho, Luiz Henrique de Figueiredo.
Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering (NPAR'10), pp. 7--15, ACM, 2010. [BibTeX]

Proceedings An Invitation to Discuss Computer Depiction
Frédo Durand.
2nd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'02), Annecy, France, June 3-5, 2002. [BibTeX]

Proceedings Comics-Like Motion Depiction from Stereo
Danijela Markovic, Margrit Gelautz.
14th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG'06), pp. 155--160, 2006. [BibTeX]

In Collection Perceptual and Artistic Principles for Effective Computer Depiction
Maneesh Agrawala, Frédo Durand, Bruce Gooch, Victoria Interrante, Victor Ostromoukhov, Denis Zorin.
SIGGRAPH 2002, ACM Press, Course #13, San Antonio, Texas, 2002. [BibTeX]

Article Stylized Depiction in Mixed Reality

Author(s): Jan Fischer, Michael Haller, Bruce H. Thomas.
Article: International Journal of Virtual Reality, Vol. 7, No. 4, pp. 71--79, December, 2008.
[BibTeX] Find this paper on Google

Abstract:
The combination of real video images and virtual graphical objects is a basic principle in many computer graphics applications. In recent years, mixed reality has become a widespread technique for superimposing registered three-dimensional models on the real world. Whereas most mixed reality applications use conventional photorealistic rendering methods for overlaying their graphical content, alternative display methods are being developed. We discuss the use of artistic and illustrative rendering techniques for combined real-virtual environments. This concept has a dual purpose. Depending on the type of stylization used, a novel user experience can be created. For instance, the use of a technical illustration style can provide a more appropriate and useful display in a technical design application. Moreover, since the difference in visual realism between real and virtual scene elements is reduced, the environment can become more immersive for the user. In this article, we give a survey of methods for the artistic depiction of combined real-virtual environments and discuss potential applications.

Proceedings Stylized Depiction of Images Based on Depth Perception
Jorge Lopez-Moreno, Jorge Jimenez, Sunil Hadap, Erik Reinhard, Ken Anjyo, Diego Gutierrez.
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering, 2010. [BibTeX]

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